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アトランチスの謎 © 1986 Sunsoft
(Atlantis no Nazo)
A side-scrolling platform video game set in the mythical land of Atlantis. The player controls an amateur adventurer named Wynn, whose objective is to save his master being held captive in the final level.
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GAME ID: SS4-4900
BARCODE: 4 907940 100042
Atlantis no Nazo was released on April 17, 1986 (Thursday) in Japan at a retail price of 4,900 JPY.
The title translates from Japanese as Mystery of Atlantis.
SunSoft developed the game with the intention of surpassing the enormously popular Super Mario Bros., and advertised the game with the slogan Ano Super Mario wo koeta!! (lit. "The game that surpassed Super Mario!!"). The number of levels included in Atlantis did surpass the number included in Super Mario Bros.
It appears to be the first cartridge that uses a dedicated mapper chip.
The backgrounds of zones 57 and 94 flash with green and red color, respectively. These flashing effects were removed when the game was later ported to the PlayStation and Windows systems after Pokémon Shock revealed the possibility of photosensitive epilepsy in television and video games.
Zones 55, 59, and 84 are not connected to any of the other zones, and are impossible to access unless the zone selection hidden command is used. Though a hidden entrance to zone 59 does exist in zone 50, it is closed and the entrance's location is overlapped with a block, making it impossible to enter. There are also several items that do not appear at all in the game, but exist in the game's data. It is unclear why these zones and items remained in the final version of the game.
Tthe game was localized and bugfixed by Activision several years later as Super Pitfall II, but was not released.
The protagonist Wynn made an appearance in Sunsoft's 2011 game Shanghai Musume: Mahjong Girls. Wynn was also made into a Joker card in Sunsoft's 2012 game Moe Moe Daifuugou - Zenkoku Bishoujo Meguri.
