Tape 10: Lookout for the Bull + Lookout for the Bull II © 1981 WaveMakers
You are on the right; the bull is on the left. The object is to pick all the clovers (1 point each) and to stop picking when a bonus clover pops up. The bonus is worth 300 points and drops 50 points for every clover you pick on the way to the bonus. As there are fewer clovers on the field, the bonus shuts off sooner.
Sounds easy so far but look out for the bull! He's gentle at first, but what really makes him mad is someone picking all his clovers. The more you pick the faster he goes. The bull's speed is based on each individual's score.
Lookout for the Bull II is the same basic game idea but plays a little faster and does not have machine graphic characters. The characters are represented by boxes (small box being chased by bigger box).
These programs are also presented as type-in programs with the tape.
Written by: Mike Peace
Game's Tape.