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Xenophobe, the Video Game by Bally Midway [USA]

DESCRIPTION

Type of the machine : Video Game
Xenophobe © 1987 Bally Midway.

A horizontal monitor is split into three sections, one for each of up to three people. Players wander around a space station shooting as many Ridley-Scott-esque aliens as they can before health or time runs out- then it's off to the next space station. There are multiple weapon types, including a duck gun!

TECHNICAL

CABINET :
Xenophobe machine
Bally Midway MCR 68k hardware

Main CPU : 68000 (@ 7.7238 Mhz)
Sound CPU : 68000 (@ 8 Mhz)
Sound Chips : DAC

Screen orientation : Horizontal
Video resolution : 512 x 480 pixels
Screen refresh : 30.00 Hz
Palette colors : 64

Players : 3
Control : 8-way joystick
Buttons : 3

TRIVIA

Released in July 1987.

The word 'Xenophobe' (pronounced 'Zee-no-phobe') is a psychiatric term meaning 'fear of aliens'. Programmer Gary Oglesby contributed this name.

The game earned so much money during first weeks of testing that the programmer was pulled off the game to work on a pinball project.

Xenophobe was a highly original game with a highly original concept. It was the first split-screen game. It was also a victim of a production scheduling snafu. Due to its production being pushed ahead, a lot of the game's tuning was axed. There are many objects in the game that the player can pick up, but have no use.

Brian Colin & Jeff Nauman originally conceived this game with a tomb-robbing treasure hunting theme, but when programmer Howard Shere was assigned to the project, his love of science fiction prompted the shift to an ALIEN spoof.

Michael Ward holds the official official record for this game, on Medium setting, with 2,500,000 points on 06/11/2004.

STAFF

Programmer : Howard Shere
Art and graphics : Brian Colin
Sound and musics : Souvenir of Omaha
Hardware designers and support : Bob Ploussard, True Truong
Mechanical designer : John Kubik
Technical support : Jim Belt, Sue Lohse
Game concept and designers : Brian Colin, Howard Shere
Development : Jeff Nauman, Bob Libbe, Gary Oglesby, Tom Leon, Larry Stalmah, Peter Perry

PORTS

Consoles :


nintendo famicom Nintendo Famicom (1988)
atari lynx Atari Lynx (1990)
atari 2600 Atari 2600 (1990)
atari 7800 Atari 7800
microsoft xbox Microsoft XBOX (2004, "Midway Arcade Treasures 2")
nintendo gamecube Nintendo GameCube (2004, "Midway Arcade Treasures 2")
sony playstation 2 Sony PlayStation 2 (2004, "Midway Arcade Treasures 2")
sony psp Sony PSP (2005, "Midway Arcade Treasures - Extended Play")

Computers :


Sinclair ZX Spectrum (1989)
Commodore C64 (1989)
amstrad cpc Amstrad CPC (1989)
Atari ST (1989)
commodore amiga Commodore Amiga (1989)
PC [MS Windows, CD-ROM] (2006, "Midway Arcade Treasures Deluxe Edition")

SOURCES

Game's rom.
Machine's picture.

LAST EDITION

January 16, 2009