Taiko no Tatsujin 5

The Video Game PCB by NAMCO, Ltd.

Taiko no Tatsujin 5 screenshot

DESCRIPTION

Not emulated in MAME [ARCADE] Video Game PCB

Taiko no Tatsujin 5 © 2003 Namco.

TECHNICAL INFORMATION

PICTURE :
1
Taiko no Tatsujin 5 the  Video Game PCB
Click to enlarge
(members only)
Namco System 10 Hardware

Main CPU : R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB
OSC : 53.693175MHz and 101.4912MHz
BUS : 132 MB/sec.
OS ROM : 512 Kilobytes
Additional Sound Chips : Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.
Main RAM: 2 Megabytes
Video RAM: 2 Megabyte
Sound RAM : 512 Kilobytes
Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Resolution : 256x224 - 740x480
Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)
Other Features : custom geometry engine, custom polygon engine, MJPEG decoder
Roms : Roms and some CD/DVD Based (Drum Master)

TRIVIA

Taiko no Tatsujin 5 was released on October 06, 2003.

PORTS

Consoles:


Sony PlayStation 2 (2004)

SOURCES
Game's picture.
Game's screenshots.
Official website: http://www.bandainamcogames.co.jp/am/vg/taikono-tatsujin5/

Page last modified on November 25, 2016