Space Firebird [Model 834-0031]

The Arcade Video Game by Gremlin Ind, Inc. See Timeline

Space Firebird [Model 834-0031] screenshot


Emulated in MAME ! Coin-Operated Arcade Video Game

Space Firebird © 1980 Gremlin.

Space Firebird is a one or two player game in which players are attacked from all sides by highly maneuverable Firebirds. Players can move space ship left or right and shoot a rapid-fire laser at attacking Firebirds. A special Warp Mode allows the space ship to escape danger and fire at the flock of aliens.

The space Firebirds are a unique set of adversaries. There are three different birds, the Emperor, Eagle and Gull, which fly together in complex looping formations, firing and attacking from all directions. The player must keep track of the laser hits because each bird has a different resistance level to hits. The fearless Emperor is destroyed by four hits, the Eagle with two hits and the soaring Gull with one hit. The Eagle also has a deadly bomb which is launched at the space ship. Extra points are scored by hitting the bomb before it explodes. The bomb when hit, scatters into deadly shrapnel. To avoid the flying shrapnel, the bomb must be hit from directly underneath.

The space ship can be moved right or left to evade attacking Firebirds. Depressing the fire button enables the space ship to shoot its laser at approaching Firebirds. Players receive 3 (adjustable) space ships per play.

Activate warp mode to escape impeding danger or to strike out at approaching birds. There is only warp mode per space ship. When activated, the space ship is launched into space with a force field around it that deflects enemy fire. In warp mode, Firebirds can be eliminated by ramming into them or by firing at close range.

If all Firebirds are destroyed, the player moves into a new battle sequence that increases in difficulty. One new space ship is awarded for a score of 5,000 (adjustable) points. Game ends when all space ships are destroyed.


Space Firebird [Model 834-0031] Arcade Video Game
Click to enlarge
(members only)
BOARD # 834-0031
VIDEO BD # 834-0030
SOUND BD # 834-0029

Main CPU: Zilog Z80 (@ 4 Mhz)
Sound CPU: I8035 (@ 400 Khz)
Sound Chips: DAC

Screen orientation: Vertical
Video resolution: 232 x 264 pixels
Screen refresh: 60.00 Hz
Palette colors: 36

Players: 2
Control: 2-way joystick
Buttons: 2


Space Firebird was released in October 1980.

Default high score table (Gremlin version only) :
1. 4930 BAI
2. 4750 DDC
3. 4390 BNI
4. 4310 OAN
5. 4020 HDG
6. 3800 FIO
7. 3770 ANH
8. 3520 DDF
9. 3110 DDP
10. 2980 DMA

The Nintendo version has all default high scores set to zero with no initials, while the bootlegs don't show a high score table at all during the attract mode.


Emperor : 100 points
Eagle : 50 points
Gull : 20 points
Bomb : 50 to 200 points

Each battle consists of 50 Firebirds and 1,000 bonus points are awarded if all are destroyed.


Characters designed by: Shigeru Miyamoto
Sound effects by: Hirokazu Tanaka

Game's ROM.
Machine's picture.

Page last modified on April 24, 2016