Shrek - Fairy Tale Freakdown [Model CGB-BFUE-USA]

The Nintendo Game Boy Color Game by TDK Core

DESCRIPTION

Emulated in MAME ! [HANDHELD] Nintendo Game Boy Color Game

Shrek - Fairy Tale Freakdown © 2001 TDK Core

TECHNICAL INFORMATION

Model CGB-BFUE-USA

TRIVIA

Released on May 29, 2001 in USA.

STAFF

Programming
===========
Lead GBC programmer, Lead tools programmer, processing: James J. Host (James the Animal Tamer)
GBC programmer, AI programmer, tools, some processin: Chris Chu (CC)
GBC programmer, tools, processing: Edgar C. Tolentino (Edgar)
GBC programmer, tools, some technical design, processing: William A. Ware
(legacy) Level building tool John L. Saleigh (The lobsters are everywhere)

Design
======
Game Designer: Derek W. Frost

Art
===
Lead artist, Lead level builder, Lead Animator: Derek W. Frost
Production Artist: Michele M. Rivera
Artist: Spincer Wilkins
Animator: Edgar C. Tolentino
Associate Animator: William A. Ware
Associate Animator: James J. Host
Associate Animator: Aaron Koblin

Sound
=====
Music composition, Sound design: John Harvey

Production
==========
Producer (A Busy Man): Matthew Miller
Technical Design Assistance, Diplomatic relations: Baron R. K. Von Wolfsheild
The Deal: Russell Mix

SOURCES
Game's ROM.

Page last modified on August 08, 2014