Pulstar

screenshot

The [Coin-Op] Arcade Video Game by Aicom Co., Ltd.

 
DESCRIPTION
 
[Coin-Op] Arcade Video Game

Pulstar © 08/1995 Aicom.


An accomplished and graphically superb sideways scrolling shoot-em-up that borrows many of its visual and gameplay elements from all three games in Irem's legendary "R*Type" series; including the Beam weapon and R-type's infamous pod attachment. Unlike "R*Type", however, Pulstar's pod cannot be detached from the front of the ship and merely acts as a shield to protect the player's ship.

Pulstar consists of eight challenging levels, with the player able to start the game on any one of the first four.
TECHNICAL
 
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : 0089

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)

Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette colors : 4096

Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Attack/Charge attack, [B] Restart the move
TRIVIA
 
Pulstar was one of the first games on the NEO-GEO to use state-of-the-art SGI rendered graphics like those found in Nintendo Super Famicom's "Donkey Kong Country".

The pre-production name of this game was 'Reaction'.

Tracy Miller holds the official record for this game with 68,350 points.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Pulstar - PCCB-00192) on 21/10/1995.
PORTS
 

Consoles:


SNK Neo-Geo CD (1995)
SOURCES
 
Game's ROM.

Page last modified on April 04, 2008
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