POD Arcade

The Arcade PCB by Ubi Soft

POD Arcade screenshot

Not emulated in MAME

DESCRIPTION

[ARCADE] Arcade PCB

POD Arcade © 1997 Ubi Soft.

TECHNICAL INFORMATION

CPU: Intel Pentium Pro 200 MHz (dual)
RAM: 128 MB RAM
Motherboard: ??? (Dual Socket 8)
Video: 3D: prototype 3Dfx dual Voodoo Graphics-based "SLI-on-card" PCI card, 8 MB (possibly an early Quantum3D Obsidian, prior to the Quantum3D spinoff)
2D: 2D graphics card/chipset is unknown.
OS: Microsoft Windows NT 4.0 SP3

TRIVIA

This game was a prototype and was never released.

The name POD is an abbreviation for "Planet Of Death".

Supposedly, in 1996 a representative from Intel saw the 3Dfx Voodoo version of POD (PC) and said that there could be a real market for an arcade version using a fast CPU and a 3Dfx Voodoo graphics card. So, someone from Ubisoft's marketing department went to POD's lead programmer and asked what he could do if given a top-of-the-line CPU and graphics card. POD's developers took the POD engine, added tons of polygons and textures (twice as much as the biggest track on POD retail), and made more complicated animations with more keyframes. The track was made easier (more arcade-like) and longer.

Page last modified on August 31, 2013