MushiKing VII

The Arcade PCB by SEGA Enterprises, Ltd.

MushiKing VII screenshot

Not emulated in MAME

DESCRIPTION

[ARCADE] Arcade PCB

MushiKing VII © 2009 Sega Enterprises, Limited.

TECHNICAL INFORMATION

Sega Naomi Hardware

CPU : Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)
Graphic Engine : PowerVR 2 (PVR2DC)
Sound Engine : ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM)
Main Ram : 32 megs
Main Memory : 32 MByte
Graphic Memory : 16 MByte
Sound Memory : 8 MByte
Media : ROM Board (maximum size of 172MBytes) / GD-Rom
Simultaneous Number of Colors : Approx. 16,770,000 (24bits)
Polygons : 2.5 Million polys/sec
Rendering Speed : 500 M pixel/sec
Additional Features : Bump Mapping, Fog, Alpha-Bending (transparency), Mip Mapping (polygon-texture auto switch), Tri-Linear Filtering, Anti-Aliasing, Environment Mapping, and Specular Effect.

UPDATES

VERSION 18
Official release of mushiking 7
Beetle card 073 is released
Skill card 075 is released

SERIES

1. MushiKing - The King of Beetle (2003)
2. MushiKing II (2004)
3. MushiKing III (2005)
4. MushiKing III+ (2005)
5. MushiKing IV (2006)
6. MushiKing V (2007)
7. MushiKing VI (2008)
8. MushiKing VII (2009)

SOURCES
Game's screenshots.

Page last modified on February 13, 2013