Monster Pro Wres [Model AK91002]

The NEC PC-Engine Game by ASK

Monster Pro Wres [Model AK91002] screenshot

Emulated in MAME !

DESCRIPTION

[CONSOLE] NEC PC-Engine Game

Monster Pro Wres © 1991 ASK


Monster Pro Wrestling is an unusual wrestling game by Tonkin House. Ever wondered how good muscled mutant monsters would be in a wrestling ring ? Monster Pro Wrestling can certainly give you some answers. As the title implies, Monster Pro Wrestling is about professional Wrestling and Monsters. In 1999, humanity lives in underground cities and the evil Belzebuth sends his demon wrestlers to affront humans. Doctor Yamato takes on the challenge and creates mutant wrestlers to win the tournament. The player first selects a champion from a list including wrestlers such as Fly Man, Zombie Man or Poison Man. Then, it is time to meet the mad scientist who will train and assist him. In his laboratory, our mutant wrestler can be tuned up using power points. Thirty are available at the start and can be distributed across various attributes such as health or strength. It is now time to get our mutant straight to the ring and call another mutant wrestler to challenge him. However, Monster Pro Wrestling has an unusual way to display and manage each match. A number randomly loops on screen and the player must hold the attack button and pick a number. This becomes our mutant's Attack Power for the current round. Our wrestler will attack only if the opponent picks a lower Attack Power. Either ways, the stage that follows is pure frantic finger bashing action which either affects the strength of the coming attack, or the resulting escape move. Large (and often funny) animated sequences show the outcome of the round and the game moves forward until one of the wrestler wins the match. If victorious, our mutant gets an upgrade and then gets ready for another ferocious match.

TECHNICAL INFORMATION

HuCARD ID: AK91002
HuCARD Size: 4 Mbits.

TRIVIA

Released on November 29, 1991 in Japan for 6800 Yen.

SOURCES
Game's ROM.
Game's description by Laurent Kermel; http://www.videogameden.com

Page last modified on January 03, 2014