Kuri Kinton

[Coin-Op] Arcade Video Game by Taito Corp. [Japan]

Type of the game: [Coin-Op] Arcade Video Game
Kuri Kinton © 1988 Taito.
A scrolling fighting game from Taito. Fight your way through an underground fortress of evil ninjas, boxers, and other enemies to rescue your girlfriend.
Kuri Kinton © 1988 Taito.
A scrolling fighting game from Taito. Fight your way through an underground fortress of evil ninjas, boxers, and other enemies to rescue your girlfriend.

Taito L System hardware
Board Number : J1100147A
Prom Stickers : B42
Main CPU : (2x) Z80 (@ 6 Mhz)
Sound Chips : YM2203 (@ 3 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
Board Number : J1100147A
Prom Stickers : B42
Main CPU : (2x) Z80 (@ 6 Mhz)
Sound Chips : YM2203 (@ 3 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2

Kuri Kinton was released in July 1988 in Japan.
The title of this game translates from Japanese as 'Honor League Gold Association'. Note that there is a Japanese dish called 'kuri-kinton' which is mashed sweet potatoes and chestnuts.
Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 1, 1999.
The title of this game translates from Japanese as 'Honor League Gold Association'. Note that there is a Japanese dish called 'kuri-kinton' which is mashed sweet potatoes and chestnuts.
Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 1, 1999.

The prototype version has :
* Difficulty very unoptimized.
* Dipswitches for invincibility and slow motion.
* No end credits.
* No water in level 2/3, only brown garbage instead.
* Some other minor things (graphic glitches vs. bosses, bad-oriented continue screen, etc.).
* The green carpet in level 2 isn't animated.
* Difficulty very unoptimized.
* Dipswitches for invincibility and slow motion.
* No end credits.
* No water in level 2/3, only brown garbage instead.
* Some other minor things (graphic glitches vs. bosses, bad-oriented continue screen, etc.).
* The green carpet in level 2 isn't animated.

Creators : Wolf Kato, Crusher Ishikawa, Yasuyuki Hiwatashi
Hardwear designers : Hiroyuki Noguchi, Minoru Yoshimura
Sound designers : Masahiko Takagi, Yasuhisa Watanabe
Charactor designers : Seiji Kawakami, Yoshihiko Wakita, s.c. Mizutani, s.c. Tomita, s.c. Kimura, s.c. Kusano, Thanks Santasan
Publicity supervisor : Naoko Yoshida
Game designer : Kei. S
Hardwear designers : Hiroyuki Noguchi, Minoru Yoshimura
Sound designers : Masahiko Takagi, Yasuhisa Watanabe
Charactor designers : Seiji Kawakami, Yoshihiko Wakita, s.c. Mizutani, s.c. Tomita, s.c. Kimura, s.c. Kusano, Thanks Santasan
Publicity supervisor : Naoko Yoshida
Game designer : Kei. S

Consoles:
Sony PlayStation 2
(July 28, 2005; "Taito Memories Joukan [Model SLPM-66057 (TCPS-10115)]") Sony PSP
(January 5, 2006; "Taito Memories Pocket [Model ULJM-50706 (TCPS-10137]") Sony PSP
(February 10, 2006, "Taito Memories Pocket") Sony PlayStation 2 [AU] (March 30, 2006, "Taito Legends 2")
Microsoft XBOX
(March 31, 2006, "Taito Legends 2") Sony PlayStation 2
(March 31, 2006; "Taito Legends 2 [Model SLES-53852]") Sony PSP
(October 6, 2006; "Taito Legends Power-Up [Model ULES-00473]") Sony PSP [AU] (November 9, 2006, "Taito Legends Power-Up")
Sony PlayStation 2
(May 16, 2007; "Taito Legends 2 [Model SLUS-21349]") Sony PSP
(May 17, 2007; "Taito Legends Power-Up [Model ULUS-10208]") Computers:
PC [MS Windows, CD-ROM]
(March 31, 2006, "Taito Legends 2") PC [MS Windows, CD-ROM]
(July 10, 2007, "Taito Legends 2")
Game's rom.
Page last modified on September 10, 2012
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