Congo
[Coin-Op] Pinball by Williams Electronics Games, Inc. [Chicago, IL, USA]

Type of the game: [Coin-Op] Pinball
Congo © 1995 Williams Electronics Games, Inc.
Congo © 1995 Williams Electronics Games, Inc.

PICTURE :
1

Click to enlarge (members only)
Model Number : 50050
Main CPU : M6809 (@ 2 Mhz)
Sound CPU : ADSP2105 (@ 10 MHz)
Sound chip : DMA-driven (@ 10 MHz)
'Congo' was produced both as a complete game and as a conversion kit for narrow body WPC Security games.

Released in December 1995. 2,129 units were produced.
Based on the 1995 movie released by Paramount Pictures.
Based on the 1995 movie released by Paramount Pictures.

Version: 0.2
Date : December 11, 1995
- This is the first release of software for production of sample games.
Version: 1.0 (changes from revision 0.3)
Date : December 11, 1995
- This is the release of software for production.
- Added lamp, display and sound effects.
- Changed coin meter test time to 64ms.
- Changed loop gates to make them raise faster.
- Fixed a player 1/player 2 score overlap.
- Changed plunger to prevent extraneous firing at power up.
- Fixed an incorrect report of gorilla standup switch errors.
- Added Novice Mode. DEFAULT : OFF
- Fixed buy-in adjustment so it does not get turned on when pricing is changed.
Version: 1.1
Date : December 12, 1995
- Fixed a test mode display glitch.
Version: 1.3
Date : January 4, 1996
- Update to apple version 3.54 to provide serial interface support on WPC-95.
- Revised Paramount logo with the words 'A Viacom Company'.
Version 2.0
Date : February 8, 1996
- This release of software facilitates the development of the kit version of the Congo playfield.
- This ROM automatically detects the WPC or WPC-95 hardware and will work with either system.
- Added some sounds to match.
- Added more French adjustment and audit translations.
Version 2.1
Date : October 7, 1996
- Fixed a bug in the ball save adjustment so you can now turn ball saves off.
- Fixed a bug in the attract mode display for multiple replay levels.
- Fixed skill fire display effect.
- Improved plunger initilization at powerup.
- Changed buy-in to allow for more time if money is inserted.
- Improved printer support.
Date : December 11, 1995
- This is the first release of software for production of sample games.
Version: 1.0 (changes from revision 0.3)
Date : December 11, 1995
- This is the release of software for production.
- Added lamp, display and sound effects.
- Changed coin meter test time to 64ms.
- Changed loop gates to make them raise faster.
- Fixed a player 1/player 2 score overlap.
- Changed plunger to prevent extraneous firing at power up.
- Fixed an incorrect report of gorilla standup switch errors.
- Added Novice Mode. DEFAULT : OFF
- Fixed buy-in adjustment so it does not get turned on when pricing is changed.
Version: 1.1
Date : December 12, 1995
- Fixed a test mode display glitch.
Version: 1.3
Date : January 4, 1996
- Update to apple version 3.54 to provide serial interface support on WPC-95.
- Revised Paramount logo with the words 'A Viacom Company'.
Version 2.0
Date : February 8, 1996
- This release of software facilitates the development of the kit version of the Congo playfield.
- This ROM automatically detects the WPC or WPC-95 hardware and will work with either system.
- Added some sounds to match.
- Added more French adjustment and audit translations.
Version 2.1
Date : October 7, 1996
- Fixed a bug in the ball save adjustment so you can now turn ball saves off.
- Fixed a bug in the attract mode display for multiple replay levels.
- Fixed skill fire display effect.
- Improved plunger initilization at powerup.
- Changed buy-in to allow for more time if money is inserted.
- Improved printer support.

Design : John Trudeau (Doctor Flash) (JT)
Program : Bill Grupp (WAG), Dean Grover
Art : Kevin O'Connor (KO)
Music & Sounds : Vince Pontarelli (VJP)
Mechanical : Eddy Hicks
Sculpture : Jerry Pinsler
Dots by : Brian Morris, Adam Rhine
Special Thanx 2 : Stan Winston, Paul Barker, Margaret Hudson
Program : Bill Grupp (WAG), Dean Grover
Art : Kevin O'Connor (KO)
Music & Sounds : Vince Pontarelli (VJP)
Mechanical : Eddy Hicks
Sculpture : Jerry Pinsler
Dots by : Brian Morris, Adam Rhine
Special Thanx 2 : Stan Winston, Paul Barker, Margaret Hudson

Game's rom.
Game's playfield.
Game's playfield.
Page last modified on November 15, 2011
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