Cannon Ball [Horizontal Screen version]

The Arcade Video Game by Yun Sung

Cannon Ball [Horizontal Screen version] screenshot


Emulated in MAME ! Coin-Operated Arcade Video Game

Cannon Ball [Horizontal Screen version] © 1995 Yun Sung.

This game is like a crossover between "Arkanoid" and "Puzzle Bobble". You have a paddle and must shoot the ball trying to match with the same color balls on the descending balls. If you connect three or more balls in the same color they will disappear. After the balls disappear, any balls that become detached from the descending structure also disappear. Balls can be shot in three directions: 45 degrees to the left, 45 degrees to the right, or strait up. If you are in difficult situation, you can shoot a bomb.

Once you clear a set number of disappearances, the stage is cleared and the player is rewarded with a digitized photo image of an Asian girl in her underwear. Each stage features a different picture with a different girl.

If the descending balls reach the players paddle, then the game is over. If you continue you restart at previous stage.


Main CPU : Zilog Z80 (@ 8 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : YM3812 (@ 4 Mhz), OKI MSM5205 (@ 384 Khz)

Screen orientation : Horizontal
Video resolution : 384 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048

Players : 2
Control : 8-way joystick
Buttons : 3


Developed by Soft Vision.

Also released as "Cannon Ball [Vertical Screen version]" (developed by J&K Production). Unlike the vertical edition, balls can be matched and cleared in irregular shapes instead of just in strait lines.

A curious bug : when you finish a stage, your score restarts with zero points! It is impossible to get a good score!

Game's ROM.

Page last modified on May 01, 2010