[ARCADE] Video Game PCB
Burning Striker © 2003 Eolith Company, Limited.
Burning Striker is a full 3-D soccer game produced by 100% domestic technology with the background the year 2046.
Although Burning Striker adopts 3 buttons to which Korean users are accustomed, you can enjoy the game with various combination of the buttons including attack & defense, individual technique and haymaker.
18 splendid and various haymaker techniques exist in Burning Striker. You can feel new fun, which could not be found in the existing soccer game, with dynamic and animated haymaker that 2 super human characters assigned to each nation.
INTEL Celeron, Pentium 3
VIA VT82C694X/VT82C68A Chipset
HardDisk /CDROM/USB Drive (ULTRA DMA IDE 33/66/100)
Main SDRAM 64MB ~ 1GB(DUAL BANK)
- Nvidia GeForce2 MX400 64MB Chipset. Full Filtering, High Resolution, RealTime 3D Graphics
- 3D Effect
- AGP 4X
- Texel Per Sec : 800 million
- Memory Bandwidth(128 Bit Interface) : 2.7GB/S
- 3D Triangles/Sec : 25 million
- ESS MAESTRO 3-ES1980
- MIDI PCM
- Power AMP
Control: 8-way joystick
Official website; http://www.eolith.co.kr/english/nproduct_burning.html
Page last modified on November 06, 2013