Broken Sword - The Shadow of the Templars [Model SCES-00346]

The Sony PlayStation Game by Sony Computer Ent. Europe

Not emulated in MAME

DESCRIPTION

[CONSOLE] Sony PlayStation Game

Broken Sword - The Shadow of the Templars © 1996 Sony Computer Ent. Europe.


A gritty, present day thriller, Broken Sword throws the player into the criminal underworld of Paris, as an American caught up in the seedy side of life who accidentally discovers a ruthless gang of fascists.

With hand-drawn backgrounds, sprites that expand and contract according to their position on screen and ten-layer parallax scrolling, the game is as handsome as it is atmospheric. The FMV sequences and sprite handling are a joy to behold: Broken Sword runs at an impressive 30 fps. The point-and-click interface is perfectly suited to the PlayStation mouse, though the traditional controller works just as well.

TECHNICAL INFORMATION

Game ID: SCES-00346

TRIVIA

Released in December 1996 in the UK and Europe.

Export releases:
france "Les Chevaliers de Baphomet [Model SCES-00347]"
germany "Baphomets Fluch [Model SCES-00348]"
usa "Broken Sword - The Shadow of the Templars [Model SLUS-00484]"

STAFF

REVOLUTION SOFTWARE
Director: Charles Cecil
Project Producer: Steve Ince
Script Writers: Dave Cummins, Jonathan Howard
Lead Programmer: James Long
Systems Programming: Tony Warriner, James Long
Technical Programming: Paul Porter
Game Tools: David Sykes
Console Programming: Ian Richards (Digital Amusements Ltd), Duncan Mullier (Digital Amusements Ltd)
Animation Director: Stephen Oades
Support Programming: Andrew Walrond, Jeremy Sallis
Music Composed By: Barrington Pheloung
Paper Design: Dan Whitworth, Premier Films, Mark Povey, Electric Spectacle, Des Duggan, Keith Grieg
Character Design: Red Rover, Mat Taylor
Colouring: Jane Stroud, Andi Forster, Matthew Drake
Sprite Animation: Stephen Oades, Paul Humphreys, Andi Forster, Linda Smith, Michael Ryan, Mark Povey, Jane Stroud, Michael Green, Steve Ince, Martin Povey
Background Layouts: Eoghan Cahill, Neil Breen, Tony Pulham, Steve Ince
Background Colourists: David Swift, Stephen Oades, Jane Stroud, Electric Spectacle, Helen Jones
Sequence Animation: Red Rover, Keith Grieg, Mark Povey, Celine Ciernan, Noel Ciernan, Ros Allen
Sequence Composition: Steve Ince, Jane Stroud
Story / Design: Charles Cecil, Dave Cummins, Jonathan Howard
Story Consultant: Noirin Carmody
Script Editor: Alan Drury
Marketing: Noirin Carmody
Actors: Rolf Saxon, Rachael Atkins, David Bonnermann, Rosy Clayton, Hazel Ellerby, Jack Elliot, Steve Hodson, David Holt, Peter Kenny, Don Maccorkindale, Richard Mapletoft, Matthew Marsh, Colin McFarlane, Gavin Muir, Paul Ponting, Andrew Wincott
Sampling: Jonathan Howard, Dave Cummins
Business Affairs: Noirin Carmody
In-house Testing: James Long, Charles Cecil, Dave Cummins, Jonathan Howard, Matthew Drake
Sound Effects: Hockenbacker Studios
Music performed by: The London Metropolitan Orchestra
Special Effects Assistant: Heather Lovejoy

SONY EUROPE
Producer: Martin Alltimes
Assistant Producer: Anthony Bray
QA Manager: Tony Bourne
QA Supervisor: Steven Archer
Testers: Dominic Berzins, John Corcoran, Paul Deluce, Geoff Rens, Jim McCabe

Page last modified on September 06, 2015