![Tokushu Butai Jackal [Model GX631] Tokushu Butai Jackal [Model GX631] screenshot](images/game/2927_1.png)
Tokushu Butai Jackal © 1986 Konami.
1 or 2 players operate a jeep and must battle their way through a huge, vertically scrolling battlefield. Their mission is to save PoWs and deliver them to the nearest helicopter pad so they can be flown to safety. The hostages are trapped in enemy buildings and PoW camps, which must be destroyed in order to release the prisoners. The jeep can only carry up to a maximum of eight PoWs, the current amount being carried is displayed in the upper left-hand corner of the screen.
The jeep is armed with a machine gun and a grenade thrower, the latter of which can be powered-up into a missile launcher. As well as huge numbers of enemy troops and static gun emplacements, the players must also contend with enemy jeeps, tanks, boats, submarines and planes. The final part of the game takes place in the enemy stronghold and the game ends when the final enemy gun emplacements are destroyed.
![Goodies for Tokushu Butai Jackal [Model GX631]](images/covermini160/2927_1.jpg)
Game ID: GX631
Main CPU: (2x) M6809
Sound Chips: Yamaha YM2151
Players: 2
Control: 8-way joystick
Buttons: 2
Tokushu Butai Jackal was released in October 1986 in Japan.
The title of this game translates from Japanese as 'Special Force Jackal'.
This game is known outside Japan as Jackal and in US as Top Gunner.
Default high-score table (score ranking) :
1ST 20000 --- M.O
2ND 15000 --- H.O
3RD 10000 --- H.T
4TH 5000 --- M.T
5TH 1000 --- K.M
Alfa Records released a limited-edition soundtrack album for this game (Konamic Game Freaks : Konami Kukeiha Club - 28XA-135) on March 25, 1987.
| Scoring in this game is pretty complicated due to the fact that there are a lot of things you can get points for. | |
| BOMBER | 2000 Points |
| ENEMY SOLDIER | 100 Points |
| FLAMETHROWER SOLDIER | 200 Points |
| GRENADE THROWING JEEP | 300 Points |
| GUN (SMALL, FIRE WHITE SHOTS) | 200 Points |
| GUN (LARGE, FIRE RED SHOTS) | 400 Points |
| HELICOPTER | 2000 Points |
| MISSILE | 400 Points |
| MISSILE LAUNCHER | 1300 Points |
| GUN BOATS | 800 Points |
| SUBMARINE WITH LASER | 1000 Points |
| TANK (SMALL, FIRE WHITE SHOTS) | 400 Points |
| TANK (MEDIUM, FIRE RED SHOTS) | 800 Points |
| TANK (LARGE, FIRE BLACK SHOTS) | 1000 Points |
| TROOP TRANSPORT | 100 Points |
| You also get points for saving POW's and dropping them off at the airfields. The scoring goes like this for POW's; for POW's you liberate from the huts | |
| First | 100 points |
| Second | 200 points |
| Third | 400 points |
| Fourth | 1000 points |
| Fifth | 2000 points |
| Sixth | 3000 points |
| Seventh | 5000 points |
| Eighth | 10000 points |
| You get 10,000 points for every POW rescued after the eighth one. If your jeep gets destroyed, the progression starts over again. | |
| For POW's you drop off at the airstrip, the progression works the same as for liberated POW's. The difference is that if you move away from the airstrip, the progression starts over at 100 points again. If you manage to offload all 8 POW's without breaking away from the airstrip or getting destroyed, each POW liberated after that is worth 10,000 points. | |