![Gradius [Model GX400] Gradius [Model GX400] screenshot](images/game/996_1.png)
Gradius © 1985 Konami.
Gradius is a horizontally-scrolling shoot-em-up in which the player pilots a spacecraft known as the Vic Viper as they search through unexplored galaxies looking for a lost armada. These new galaxies are teaming with alien life set upon destroying the Viper.
The game features a power-up system based on a selection meter at the bottom of the screen called a 'power meter', this allows players to 'buy' weapons and upgrades. To achieve this, players must destroy special individual enemies - usually red in colour - or enemy waves that then drop orange capsules. These capsules can be collected and used to upgrade the Viper's weapons. Each collected capsule advances the power meter by one step. Players can activate the highlighted item at any point, after which the power meter resets.
Players can carry up to six capsules at any one time, collecting a 7th capsule causes the power meter to reset to the beginning. The six available power-ups are:
* Speed-up
* Bombs
* Double
* Laser
* Option (orbs that track the player's movements and increase firepower)
* '?' (two shields attach to the front of the player's ships)
Occasionally, destroyed enemies will drop blue capsules, these act as single-use smart bombs that kill all on-screen enemies when collected. Game difficulty increases depending on how many power-ups the player has equipped, so it is sometimes advantageous to NOT power-up the player's ship too much.
Gradius features five stages with a large alien ship waiting at the end of each. The ship is called the 'Big Core' and to destroy it, players first have to destroy four barriers blocking a narrow channel on the front of the ship. Once these have been destroyed the core itself is exposed and shooting this will destroy the enemy ship. The end-of-game boss is a giant, disembodied brain.
![Goodies for Gradius [Model GX400]](images/covermini160/996_1.jpg)
Konami Bubble System.
Game ID : GX400
Main CPU : MC 68000 @ 10Mhz / G400 BIOS
Sound CPU : Zilog Z80
Sound chip : 2 x AY-3-8910 psg
Players : 2
Control : 8-way joystick
Buttons : 3
Gradius was released in May 1985 in Japan.
First shoot-em-up with serious power-ups.
Designers did a lot of tries before they fixed the design of the ship. They did at least 100 different versions. And among all of them, there was a ship that leaved a light trace behind him when he moves. It was from an evolution of this concept that was born the 'Options system'.
This game is known outside Japan as Nemesis.
Soundtrack releases:
[JP] [Tape] Original Sound of Gradius Arcade Version [Model KHY-1016] (May 05, 1987)
[JP] [Tape] Original Sound of Gradius & Salamander [Battle Music Collection] (Nov.21, 1987)
[JP] [CD] Original Sound of Gradius & Salamander [Battle Music Collection] (Nov.21, 1987)
[JP] [CD] Konami Game Music Vol.1 [Model 28XA-85] (June 27, 1986).
[JP] [CD] Original Sound of Gradius [Model BY12-5021] (Nov. 21, 1988).
Interesting note : Several Konami arcade games (Gradius, "Parodius Da! - Shinwa kara Owarai e", Salamander, etc...) have the default high score set at 57300. '573' refers to Go-Na-Mi kana letters, a play of word for 'Konami'.
Bandai released a board game (in Japan only) based on this video game (same name) in 1986 : The board is split into 8 sections, each with its own rules. The things that remain the same are that each uses a square-grid for movement, and you can power up your ship by getting the capsules.
The first level of Gradius is available as a mini-game in the Nintendo Super NES game "Legend of the Mystical Ninja".
In the Nintendo NES hockey game Blades of Steel, one of the intermission screens is a playable sequence which recreates the fight against the first Gradius boss.
The popular trading card game 'Yu-Gi-Oh!' has drawn inspiration for some of its cards from the game, which are Gradius, Cyclon Laser, Gradius' Option, Victory Viper XX03, and Power Capsule. Other cards include enemies and boss characters such as Solar Flare Dragon,The Statue of Easter Island, Moai Interceptor Cannons, B.E.S. Covered Core, Big Core, B.E.S. Tetran, and B.E.S. Crystal Core, as well as the spell card Boss Rush.
Konami's music simulation game Pop'n Music features the song 'Gradius Full-Speed' which is a mix of the music in the first level of Gradius. This song is also featured in beatmania IIDX.
There's an unlockable 3-D remake of the original Gradius arcade game found in "Zone of the Enders - The 2nd Runner". It's called Zoradius (for Zone + Gradius). It can be found in the battle against Vic Viper, or by replaying the fight as an Extra mission, then pausing the game an entering a variation of the Konami Code. In Zoradius, the player uses the Vic Viper in fighter mode, flying through a tunnel and shooting down various non-humanoid enemies from the game to gather powerups to increase the Viper's firepower and shields.