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Fighting Force [Model SLUS-00433]
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Actual Entry (non editable)
Fighting Force (c) 1997 Eidos Interactive. Select your own destiny but be prepared to face the violent consequences of this raging beat-em-up. Standard gameplay allows either one or two players to follow the exploits of Hawk, Mace, Smasher and Alana as they obliterate multiple enemies that just don't give up. Discover new moves in order to progress through an incredible diversity of interior and exterior environments, that allows the player to use and abuse surrounding objects at will. Arena gameplay will find players battling it out head-to-head, using either special moves or surrounding objects against one another. - TECHNICAL - Game ID: SLUS-00433 - TRIVIA - Fighting Force was released on October 31, 1997 in the USA. Export releases: [EU] "Fighting Force [Model SLES-00731]" [JP] "Metal Fist [Model SLPS-01164]" - STAFF - Core Design, LTD. Lead Programmer: Mark Avory Lead Graphic Artist: Roberto Cirillo Programmers: David Long, Neil Topham Graphic Artists: Brian J. Flanagan, Jeremy Oldreive, Andrew Sandham, Gary Tonge, Darren Wakeman Music & SFX: Martin Iveson Additional Music: Anthony Wheeldon Producer: Ken Lockley Executive Producer: Jeremy Heath-Smith Eidos Interactive Producer: Mike Schmitt Director of Development Operations: James Poole Lead Tester: Michael McHale Testing: Timothy Moore, Corey Fong, Jeremy Hunter, Phillip Baker, Eric W. Adams, John Arvay Product Manager: Susan Boshkoff Marketing Support: Gary Keith Brubaker, Paul Baldwin, Sutton Trout, Kelly Zavislak, Tricia Gray Special Thanks: Marc Silvestri, Top Cow Productions Extra Special Thanks: Adrian Smith, Jeremy Heath-Smith, Ken Lockley, Troy Horton, Andrew Thompson, Susie Hamilton, Mike McGarvey, Keith Boesky - SOURCES - Disc dump (MAME).
Your Changes (editable)
Fighting Force (c) 1997 Eidos Interactive. Select your own destiny but be prepared to face the violent consequences of this raging beat-em-up. Standard gameplay allows either one or two players to follow the exploits of Hawk, Mace, Smasher and Alana as they obliterate multiple enemies that just don't give up. Discover new moves in order to progress through an incredible diversity of interior and exterior environments, that allows the player to use and abuse surrounding objects at will. Arena gameplay will find players battling it out head-to-head, using either special moves or surrounding objects against one another. - TECHNICAL - Game ID: SLUS-00433 - TRIVIA - Fighting Force was released on October 31, 1997 in the USA. Export releases: [EU] "Fighting Force [Model SLES-00731]" [JP] "Metal Fist [Model SLPS-01164]" - STAFF - Core Design, LTD. Lead Programmer: Mark Avory Lead Graphic Artist: Roberto Cirillo Programmers: David Long, Neil Topham Graphic Artists: Brian J. Flanagan, Jeremy Oldreive, Andrew Sandham, Gary Tonge, Darren Wakeman Music & SFX: Martin Iveson Additional Music: Anthony Wheeldon Producer: Ken Lockley Executive Producer: Jeremy Heath-Smith Eidos Interactive Producer: Mike Schmitt Director of Development Operations: James Poole Lead Tester: Michael McHale Testing: Timothy Moore, Corey Fong, Jeremy Hunter, Phillip Baker, Eric W. Adams, John Arvay Product Manager: Susan Boshkoff Marketing Support: Gary Keith Brubaker, Paul Baldwin, Sutton Trout, Kelly Zavislak, Tricia Gray Special Thanks: Marc Silvestri, Top Cow Productions Extra Special Thanks: Adrian Smith, Jeremy Heath-Smith, Ken Lockley, Troy Horton, Andrew Thompson, Susie Hamilton, Mike McGarvey, Keith Boesky - SOURCES - Disc dump (MAME).
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