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The City of Lost Children [Model SLES-00170]
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Actual Entry (non editable)
The City of Lost Children (c) 1997 Psygnosis, Ltd. - TECHNICAL - Game ID: SLES-00170 - TRIVIA - Released in June 1997 in Europe. Export releases: [FR] "La Cité des enfants perdus [Model SLES-00573]" [DE] "Die Stadt der verlorenen Kinder [Model SLES-00574]" [SP] "La ciudad de los niños perdidos [Model SLES-00638]" [US] "The City of Lost Children [Model SCUS-94150]" [JP] "Lost Children The City of Lost Children [Model SLPS-00971]" - STAFF - From a movie by: Jeunet & Caro Movie screenplay: Gilles Adrien, Jean-Pierre Jeunet, Marc Caro Movie Dialogue: Gilles Adrien Movie Set Designer: Jean Rabasse Movie Costumes: Jean-Paul Gaultier A GAME DESIGN BY Game Design: Laurent Cluzel, Jésus Martinez, Eric Metens, Philippe Tesson STORYLINE SCRIPT Storyline Script: Nicolas Meylaender STORY-BOARD Story-board: Laurent Cluzel GRAPHICS Senior Graphic Artist Backgrounds/Objects: Laurent Cluzel Graphic Artist Backgrounds/Objects: Noël Billy Junior Graphic Artists Backgrounds/Objects: Pierre Chanut, Jean-Christophe Drouin, Sébastien Ide, Philippe Mauger Trainee Graphic Artist Backgrounds/Objects: Sébastien Ide, Nicolas Seck Adding Graphic Artist Backgrounds/Objects: Lionel Caillaud Senior Graphic Artist Characters: Philippe Tesson Graphic Artist Characters: Noël Billy Junior Graphic Artists Characters: Jean-Christophe Drouin, Julien Wittmer Motion Capture Studio: Lamalo BV Motek Motion Capture Manager: Oshri Even-Zohar Motion Capture Actors Director: Philippe Tesson Motion Capture Actors: Margriet Middel (as Miette), Nicolas Meylaender, Julien Wittmer MOVIE SEQUENCES ON SOFTIMAGE Senior Graphics Artist: Philippe Tesson Junior Graphics Artist: Jean-Christophe Drouin, Julien Wittmer Movie Sequences Editting: Pierre Chanut, Franck-Noël Lapierre, Jésus Martinez MOVIE SEQUENCES ON 3DS Senior Graphics Artist: Laurent Cluzel Graphics Artist: Noël Billy Junior Graphics Artists: Pierre Chanut, Sébastien Ide, Philippe Mauger Trainee Graphics Artist: Sébastien Ide KeyFrame Animator: Alexandre So Movie Sequences Editting: Pierre Chanut, Jésus Martinez PROGRAMMING Adventure Engine Original and PlayStation Senior Programmer: Jésus Martinez 3D Engine Original and PlayStation Senior Programmer: Eric Metens 3D Engine Original and PlayStation Adding Junior Programmer: Jean-Michel Vourgère ROOM CODING Senior Programmer: Jésus Martinez, Eric Metens Junior Programmer: Christian Gossart Adding Junior Programmer: Christophe Poudras VIDEO AND SOUND ROUTINES Senior Programmer: Eric Metens Junior Programmer: Christophe Poudras ORIGINAL INSTALLER Junior Programmer: Christophe Poudras MUSIC AND SOUNDS Musics (In-game and Movie Sequence Music): Francis Gorgé Sound Effects: Francis Gorgé Sound Atmosphere: Christian Gossart Movie Sequence Sound Editting: Francis Gorgé DIALOGUE and VOICE-OVERS Text and Voice-over Coordination: Sabine Humeau Writer (English): Damon Fairclough Voice Casting and Direction (English): Philip Morris Voice Actors (English): Keith Wickham, Michael Burrell, Jonell Elliott (as Miette), Colin McFarlane, Eva Karpf, Nicolette McKenzie, John Bull, Douglas Blackwell, Adam Johnstone, Jesse Vogel Engineer (English): David Peacock Recorded at (English): The Sound Company London Localisation Coordinators (German): Sabine Westenberger, Michael Buss Translator (German): Ulli Mühl Voice Actors (German): Cathrin Dahms (as Miette), Johannes Steck, Linus Willers, Wolfgang Becker, Klaus Adler, Stefanie Mau, Hans-Jörg Karrenbrock, Helmut Grolmann, Justus Fritsche, Oliver Preusche, Till Hagen, Sabine Westenberger Recorded at (German): Studio Besser Ffm Sound Engineer (German): Max Wanko Spanish/Italian: S. D. L. Berkshire PRODUCTION Director of Production: Denis Friedman Producer: Carole Faure Producer in the Interim: Vincent Baillet Assistant Producer: Nicolas Meylaender Associate Producer: Sabine Humeau TESTING Testing: Liverpool Q. A. Alpha Testing: Paul Tweedle, Anthony Cross Beta Testing: Richard John Yandle, Greig Brown, David Blakeborough, Jenny Newby, Lee Darbyshire, Johanna Murphy, Mark Halsall Technical Testing: John Walsh, Pat Russell, Chris Granell MARKETING Product Manager (U. K.): Peter Craven, Kevin McSherry P. R. (U. K.): Mark Blewitt Product Manager (Germany): Sabine Westenberger P. R. (Germany): Ingo Zaborowski Product Manager (U. S.): Laura McLeod P. R. (U. S.): Mark Day, Dana Oertell Packaging and Manual Design: Richard Turner Manual Editor: Damon Fairclough
Your Changes (editable)
The City of Lost Children (c) 1997 Psygnosis, Ltd. - TECHNICAL - Game ID: SLES-00170 - TRIVIA - Released in June 1997 in Europe. Export releases: [FR] "La Cité des enfants perdus [Model SLES-00573]" [DE] "Die Stadt der verlorenen Kinder [Model SLES-00574]" [SP] "La ciudad de los niños perdidos [Model SLES-00638]" [US] "The City of Lost Children [Model SCUS-94150]" [JP] "Lost Children The City of Lost Children [Model SLPS-00971]" - STAFF - From a movie by: Jeunet & Caro Movie screenplay: Gilles Adrien, Jean-Pierre Jeunet, Marc Caro Movie Dialogue: Gilles Adrien Movie Set Designer: Jean Rabasse Movie Costumes: Jean-Paul Gaultier A GAME DESIGN BY Game Design: Laurent Cluzel, Jésus Martinez, Eric Metens, Philippe Tesson STORYLINE SCRIPT Storyline Script: Nicolas Meylaender STORY-BOARD Story-board: Laurent Cluzel GRAPHICS Senior Graphic Artist Backgrounds/Objects: Laurent Cluzel Graphic Artist Backgrounds/Objects: Noël Billy Junior Graphic Artists Backgrounds/Objects: Pierre Chanut, Jean-Christophe Drouin, Sébastien Ide, Philippe Mauger Trainee Graphic Artist Backgrounds/Objects: Sébastien Ide, Nicolas Seck Adding Graphic Artist Backgrounds/Objects: Lionel Caillaud Senior Graphic Artist Characters: Philippe Tesson Graphic Artist Characters: Noël Billy Junior Graphic Artists Characters: Jean-Christophe Drouin, Julien Wittmer Motion Capture Studio: Lamalo BV Motek Motion Capture Manager: Oshri Even-Zohar Motion Capture Actors Director: Philippe Tesson Motion Capture Actors: Margriet Middel (as Miette), Nicolas Meylaender, Julien Wittmer MOVIE SEQUENCES ON SOFTIMAGE Senior Graphics Artist: Philippe Tesson Junior Graphics Artist: Jean-Christophe Drouin, Julien Wittmer Movie Sequences Editting: Pierre Chanut, Franck-Noël Lapierre, Jésus Martinez MOVIE SEQUENCES ON 3DS Senior Graphics Artist: Laurent Cluzel Graphics Artist: Noël Billy Junior Graphics Artists: Pierre Chanut, Sébastien Ide, Philippe Mauger Trainee Graphics Artist: Sébastien Ide KeyFrame Animator: Alexandre So Movie Sequences Editting: Pierre Chanut, Jésus Martinez PROGRAMMING Adventure Engine Original and PlayStation Senior Programmer: Jésus Martinez 3D Engine Original and PlayStation Senior Programmer: Eric Metens 3D Engine Original and PlayStation Adding Junior Programmer: Jean-Michel Vourgère ROOM CODING Senior Programmer: Jésus Martinez, Eric Metens Junior Programmer: Christian Gossart Adding Junior Programmer: Christophe Poudras VIDEO AND SOUND ROUTINES Senior Programmer: Eric Metens Junior Programmer: Christophe Poudras ORIGINAL INSTALLER Junior Programmer: Christophe Poudras MUSIC AND SOUNDS Musics (In-game and Movie Sequence Music): Francis Gorgé Sound Effects: Francis Gorgé Sound Atmosphere: Christian Gossart Movie Sequence Sound Editting: Francis Gorgé DIALOGUE and VOICE-OVERS Text and Voice-over Coordination: Sabine Humeau Writer (English): Damon Fairclough Voice Casting and Direction (English): Philip Morris Voice Actors (English): Keith Wickham, Michael Burrell, Jonell Elliott (as Miette), Colin McFarlane, Eva Karpf, Nicolette McKenzie, John Bull, Douglas Blackwell, Adam Johnstone, Jesse Vogel Engineer (English): David Peacock Recorded at (English): The Sound Company London Localisation Coordinators (German): Sabine Westenberger, Michael Buss Translator (German): Ulli Mühl Voice Actors (German): Cathrin Dahms (as Miette), Johannes Steck, Linus Willers, Wolfgang Becker, Klaus Adler, Stefanie Mau, Hans-Jörg Karrenbrock, Helmut Grolmann, Justus Fritsche, Oliver Preusche, Till Hagen, Sabine Westenberger Recorded at (German): Studio Besser Ffm Sound Engineer (German): Max Wanko Spanish/Italian: S. D. L. Berkshire PRODUCTION Director of Production: Denis Friedman Producer: Carole Faure Producer in the Interim: Vincent Baillet Assistant Producer: Nicolas Meylaender Associate Producer: Sabine Humeau TESTING Testing: Liverpool Q. A. Alpha Testing: Paul Tweedle, Anthony Cross Beta Testing: Richard John Yandle, Greig Brown, David Blakeborough, Jenny Newby, Lee Darbyshire, Johanna Murphy, Mark Halsall Technical Testing: John Walsh, Pat Russell, Chris Granell MARKETING Product Manager (U. K.): Peter Craven, Kevin McSherry P. R. (U. K.): Mark Blewitt Product Manager (Germany): Sabine Westenberger P. R. (Germany): Ingo Zaborowski Product Manager (U. S.): Laura McLeod P. R. (U. S.): Mark Day, Dana Oertell Packaging and Manual Design: Richard Turner Manual Editor: Damon Fairclough
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