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Dragon Quest VII - Eden no Senshitachi [Model SLPM-86500~1]
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Dragon Quest VII - Eden no Senshitachi (c) 2000 Enix, Ltd. [Japan] This sequel to the Dragon Quest series comes to the PlayStation. This game, immensely popular in Japan, features the same turn-based battles against 2-D animated monsters found in the previous series. True to its pedigree, the Dragon Quest VII battle systems don’t show the player's characters, only the characters' stat information, on the screen. The movements of the enemies use an advanced form of the Monster Action feature first implemented in Dragon Quest VI, resulting in smoother, more numerous actions. There are many nostalgic mini-events brought back for this game, such as the Medal King and Town Building (a powered up version of the classic Dragon Quest III mini-event). The story starts on Esterd, a little island floating in the middle of a vast ocean. The inhabitants of the island do not believe in such things as monsters or even other lands. A young man in a little fishing village on this island finds a map that may be proof that something exists beyond Esterd Island. This discovery leads him on a journey to the edge of the world--and beyond. Akira Toriyama (the creator of Dragonball) returns once again as the character designer. This RPG brings the pioneering series to new heights of interactive gaming achievement. True to the poignant, delightful themes that have captured the hearts of millions of Dragon Quest fans, Dragon Quest VII updates the series to what will be one of the best games ever for the PlayStation game console. Your journey begins on Estard Isle... - TECHNICAL - CD1 ID: SLPM-86500 CD2 ID: SLPM-86501 - TRIVIA - Released on August 26, 2000 in Japan. Re-Editions: [JP] "Dragon Quest VII - Eden no Senshitachi [Model SLPM-87352~3]" [JP] "Dragon Quest VII - Eden no Senshitachi [Model SLPM-87378~9]" Export releases: [US] "Dragon Warrior VII [Model SLUS-01206/01346]" - SERIES - 1. Dragon Quest [Model EFC-DQ] (1986, FC) 2. Dragon Quest II - Akuryou no Kamigami [Model EFC-D2] (1987, FC) 3. Dragon Quest III - Soshite Densetsu e... [Model EFC-D3] (1988, FC) 4. Dragon Quest IV - Michibikareshi Mono-tachi [Model EFC-D4] (1990, FC) 5. Dragon Quest V - Tenkuu no Hanayome [Model SHVC-D5] (1992, SFC) 6. Dragon Quest VI - Maboroshi no Daichi [Model SHVC-AQ6J-JPN] (1995, SFC) 7. Dragon Quest VII - Eden no Senshi-tachi [Model SLPM-86500~1] (2000, PS) 8. Dragon Quest VIII - Sora to Umi to Daichi to Norowareshi Himegimi [Model SLPM-65888] (2005, PS2) 9. Dragon Quest IX - Hoshizora no Mamoribito [Model NTR-YDQJ-JPN] (2010, DS) 10. Dragon Quest X (2012, Wii) 11. Dragon Quest XI - Sugi Sarishi Toki o Motomete [Model PLJM-84093] (2017, PS4) - STAFF - Game Design: Yuji Horii Scenario Director: Yuji Horii Original Character: Akira Toriyama Monster Designer: Akira Toriyama Music Composer: Koichi Sugiyama Director of Programming: Manabu Yamana Art Director: Shintaro Majima Scenario: Yuji Horii, Sachiko Sugimura, Fuminori Ishikawa, Kazunori Orio Programming: Manabu Yamana, Masayuki Kawamoto, Yasushi Watanabe, Hiroaki Suzuki, Hajime Ito, Makoto Hirashima, Yoshihiro Matsumoto, Yasuhiro Yoshida Graphic Design: Shintaro Majima, Hiroshi Muroki, Naoyuki Hayakawa, Tatsuya Takahashi, Yukari Umada, Masato Hirayama, Ruri Yamaguchi, Yoshihisa Nishimura, Rena Konaka, Keiichi Egawa, Kohei Matsushita, Katsuhiko Shiono Graphic Tool Programming: Takeshi Sugimura Sound Design: Tsukasa Tawada Monster Design: Katsuyoshi Nakatsuru, Osamu Kaneko Localization Programming: Hiroaki Suzuki Enix Corporation Technical Support: Kenjiro Kano, Tomoyuki Iwai Play Testers: Satoshi Sato, Hideyuki Nukui, Satoru Kubota, Joe Mitsuta, Takayuki Mibu, Iiro Kimura, Rie Iwao, Masaki Murashita, Shinobu Nonaka, Mika Endo, Takatoshi Akiyama, Ryuichi Nakamura, Mie Ohnishi Artwork: Naoki Oishi, Takashi Kamimura, Arte Piazza Public Relations: Yu Miyake, Ryoichi Kuramochi Special Thanks: TamTam Localization Coordinators: Daisuke Kobayashi, Jun Miyamoto, Yoshito Taniuchi Producer: Taichi Inuzuka Executive Producer: Yukinobu Chida President: Keiji Honda
Your Changes (editable)
Dragon Quest VII - Eden no Senshitachi (c) 2000 Enix, Ltd. [Japan] This sequel to the Dragon Quest series comes to the PlayStation. This game, immensely popular in Japan, features the same turn-based battles against 2-D animated monsters found in the previous series. True to its pedigree, the Dragon Quest VII battle systems don’t show the player's characters, only the characters' stat information, on the screen. The movements of the enemies use an advanced form of the Monster Action feature first implemented in Dragon Quest VI, resulting in smoother, more numerous actions. There are many nostalgic mini-events brought back for this game, such as the Medal King and Town Building (a powered up version of the classic Dragon Quest III mini-event). The story starts on Esterd, a little island floating in the middle of a vast ocean. The inhabitants of the island do not believe in such things as monsters or even other lands. A young man in a little fishing village on this island finds a map that may be proof that something exists beyond Esterd Island. This discovery leads him on a journey to the edge of the world--and beyond. Akira Toriyama (the creator of Dragonball) returns once again as the character designer. This RPG brings the pioneering series to new heights of interactive gaming achievement. True to the poignant, delightful themes that have captured the hearts of millions of Dragon Quest fans, Dragon Quest VII updates the series to what will be one of the best games ever for the PlayStation game console. Your journey begins on Estard Isle... - TECHNICAL - CD1 ID: SLPM-86500 CD2 ID: SLPM-86501 - TRIVIA - Released on August 26, 2000 in Japan. Re-Editions: [JP] "Dragon Quest VII - Eden no Senshitachi [Model SLPM-87352~3]" [JP] "Dragon Quest VII - Eden no Senshitachi [Model SLPM-87378~9]" Export releases: [US] "Dragon Warrior VII [Model SLUS-01206/01346]" - SERIES - 1. Dragon Quest [Model EFC-DQ] (1986, FC) 2. Dragon Quest II - Akuryou no Kamigami [Model EFC-D2] (1987, FC) 3. Dragon Quest III - Soshite Densetsu e... [Model EFC-D3] (1988, FC) 4. Dragon Quest IV - Michibikareshi Mono-tachi [Model EFC-D4] (1990, FC) 5. Dragon Quest V - Tenkuu no Hanayome [Model SHVC-D5] (1992, SFC) 6. Dragon Quest VI - Maboroshi no Daichi [Model SHVC-AQ6J-JPN] (1995, SFC) 7. Dragon Quest VII - Eden no Senshi-tachi [Model SLPM-86500~1] (2000, PS) 8. Dragon Quest VIII - Sora to Umi to Daichi to Norowareshi Himegimi [Model SLPM-65888] (2005, PS2) 9. Dragon Quest IX - Hoshizora no Mamoribito [Model NTR-YDQJ-JPN] (2010, DS) 10. Dragon Quest X (2012, Wii) 11. Dragon Quest XI - Sugi Sarishi Toki o Motomete [Model PLJM-84093] (2017, PS4) - STAFF - Game Design: Yuji Horii Scenario Director: Yuji Horii Original Character: Akira Toriyama Monster Designer: Akira Toriyama Music Composer: Koichi Sugiyama Director of Programming: Manabu Yamana Art Director: Shintaro Majima Scenario: Yuji Horii, Sachiko Sugimura, Fuminori Ishikawa, Kazunori Orio Programming: Manabu Yamana, Masayuki Kawamoto, Yasushi Watanabe, Hiroaki Suzuki, Hajime Ito, Makoto Hirashima, Yoshihiro Matsumoto, Yasuhiro Yoshida Graphic Design: Shintaro Majima, Hiroshi Muroki, Naoyuki Hayakawa, Tatsuya Takahashi, Yukari Umada, Masato Hirayama, Ruri Yamaguchi, Yoshihisa Nishimura, Rena Konaka, Keiichi Egawa, Kohei Matsushita, Katsuhiko Shiono Graphic Tool Programming: Takeshi Sugimura Sound Design: Tsukasa Tawada Monster Design: Katsuyoshi Nakatsuru, Osamu Kaneko Localization Programming: Hiroaki Suzuki Enix Corporation Technical Support: Kenjiro Kano, Tomoyuki Iwai Play Testers: Satoshi Sato, Hideyuki Nukui, Satoru Kubota, Joe Mitsuta, Takayuki Mibu, Iiro Kimura, Rie Iwao, Masaki Murashita, Shinobu Nonaka, Mika Endo, Takatoshi Akiyama, Ryuichi Nakamura, Mie Ohnishi Artwork: Naoki Oishi, Takashi Kamimura, Arte Piazza Public Relations: Yu Miyake, Ryoichi Kuramochi Special Thanks: TamTam Localization Coordinators: Daisuke Kobayashi, Jun Miyamoto, Yoshito Taniuchi Producer: Taichi Inuzuka Executive Producer: Yukinobu Chida President: Keiji Honda
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