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Blast Chamber [Model SLUS-00219]
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Actual Entry (non editable)
Blast Chamber (c) 1996 Activision, Inc. Welcome to The Blast Chamber. Your challenge is simple: survive the game! Before entering the chamber you should familiarize yourself with the competition and the chamber itself. Your efforts will determine whether you succeed and are rewarded with fame and glory - or fail in a flaming burst of C4. - TECHNICAL - GAME ID: SLUS-00219 BARCODE: 047875552104 - TRIVIA - Released in October 1996 in the USA. Export releases: [EU] "Blast Chamber [Model SLES-00476]" [JP] "Kyuu Bakukku [Model SLPS-00622]" - STAFF - ACTIVISION Associate Producer: David Stohl Audio Engineer: Big Fat Kitty Productions Computer Voice: Regina Sweeney Director of Music Production: Kelly Walker Rogers Additional Music by: Jeehun Hwang Creative Affairs: Daniel Atkins, Johnathon Harris, Scott Lahman, David Pass Product Manager: Marc Metis Associate Product Manager: Frank Alizaga Quality Assurance Director: Jon Doellstedt Quality Assurance Manager: David Arnspiger QA Project Lead: Jenny Park, Ken Ramirez Testers: David Berenbaum, Drew Bittner, Jose Ferrufino, Indra Yee, Douglas Jacobs, Anthony Hatch Korotko, Alex Lopez, Damian Paige, Marietta Pashayan, Ivan Del Razo, Steven Sanchez, Chris Strompolos, Kelvin Wilkerson Manual Writer: Ed Mun Documentation Manager: Michael Rivera Package Designer: Gisels Lee Customer Support Manager: Jameson Wang Localization Manager, U.K.: Lia Ithell Localization Manager, Japan: Jeff Matsushita Special Thanks to: Eric Capp, Jerome Chen, Kevin Cohen, Stephen Crane, Nathalie Deschartes, Alan Gershenfeld, Janine Johnson, Howard Marks, Bob Pettit, Bill Swartz Produced and Directed by: Tom Sloper ATD Project Management: Chris Gibbs Technical Management: Robert Gill Lead Programming: Steve Bennett, Julian Thomas, Andrew Wright Artwork: Jon Baker, Tony Heap Music: Will Davis Effects: Will Davis Chamber Design: Jim McPhail, Stuart Tilley - SOURCES - Disc dump (MAME).
Your Changes (editable)
Blast Chamber (c) 1996 Activision, Inc. Welcome to The Blast Chamber. Your challenge is simple: survive the game! Before entering the chamber you should familiarize yourself with the competition and the chamber itself. Your efforts will determine whether you succeed and are rewarded with fame and glory - or fail in a flaming burst of C4. - TECHNICAL - GAME ID: SLUS-00219 BARCODE: 047875552104 - TRIVIA - Released in October 1996 in the USA. Export releases: [EU] "Blast Chamber [Model SLES-00476]" [JP] "Kyuu Bakukku [Model SLPS-00622]" - STAFF - ACTIVISION Associate Producer: David Stohl Audio Engineer: Big Fat Kitty Productions Computer Voice: Regina Sweeney Director of Music Production: Kelly Walker Rogers Additional Music by: Jeehun Hwang Creative Affairs: Daniel Atkins, Johnathon Harris, Scott Lahman, David Pass Product Manager: Marc Metis Associate Product Manager: Frank Alizaga Quality Assurance Director: Jon Doellstedt Quality Assurance Manager: David Arnspiger QA Project Lead: Jenny Park, Ken Ramirez Testers: David Berenbaum, Drew Bittner, Jose Ferrufino, Indra Yee, Douglas Jacobs, Anthony Hatch Korotko, Alex Lopez, Damian Paige, Marietta Pashayan, Ivan Del Razo, Steven Sanchez, Chris Strompolos, Kelvin Wilkerson Manual Writer: Ed Mun Documentation Manager: Michael Rivera Package Designer: Gisels Lee Customer Support Manager: Jameson Wang Localization Manager, U.K.: Lia Ithell Localization Manager, Japan: Jeff Matsushita Special Thanks to: Eric Capp, Jerome Chen, Kevin Cohen, Stephen Crane, Nathalie Deschartes, Alan Gershenfeld, Janine Johnson, Howard Marks, Bob Pettit, Bill Swartz Produced and Directed by: Tom Sloper ATD Project Management: Chris Gibbs Technical Management: Robert Gill Lead Programming: Steve Bennett, Julian Thomas, Andrew Wright Artwork: Jon Baker, Tony Heap Music: Will Davis Effects: Will Davis Chamber Design: Jim McPhail, Stuart Tilley - SOURCES - Disc dump (MAME).
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