Admin Favorite: Famicom
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
✏️ Edit
📤 Upload
Edit the information for
Z [Model SCES-00600]
NAME
E-MAIL
Actual Entry (non editable)
Z (c) 1997 Sony Computer Ent. Europe [SCEE] Z is a real-time strategy wargame in a free-roaming environment. Go head to head in a hair-raising race for territory and resources as you attempt to crush your opponent before he overpowers you. Z is played across 20 levels on 5 planetscapes and has a 2-player mode, using two monitors and a Link cable! * 20 levels crammed into 5 planetscapes. * An intuitive control system means players can begin play without being tied to manual instructions. * Six different robot soldiers with 40 individual actions. *Battle your way across 20 challenging levels, played across 5 deadly planets, each with their own unique terrain: Arctic wastes to lands of magma and fire. * 30 minutes of video sequences with digital audio. - TECHNICAL - Game ID: SCES-00600 - TRIVIA - Released in December 1997 in Europe. It was never exporte in the USA. - STAFF - Krisalis Software Ltd. (PlayStation Conversion) Project Manager: Simeon Pashley Lead Programmer: Andrew Ware Additional Programmers: Sam Baker, Darren Moore, Richard Hazlewood, Mick Murphy, Peter Harrap Artists: Darren Hebden, Tracey Hudson GT Interactive (Europe) Ltd. Producer: David Nottingham QA Manager: Liam DelaHunty Lead Testers: Tim Mawson, Alex Bush Testers: Ben Browning, Kolin Tregaskes, Jude Simon Sony Computer Entertainment (Europe) Staff: Martin Alltimes, James Dillon
Your Changes (editable)
Z (c) 1997 Sony Computer Ent. Europe [SCEE] Z is a real-time strategy wargame in a free-roaming environment. Go head to head in a hair-raising race for territory and resources as you attempt to crush your opponent before he overpowers you. Z is played across 20 levels on 5 planetscapes and has a 2-player mode, using two monitors and a Link cable! * 20 levels crammed into 5 planetscapes. * An intuitive control system means players can begin play without being tied to manual instructions. * Six different robot soldiers with 40 individual actions. *Battle your way across 20 challenging levels, played across 5 deadly planets, each with their own unique terrain: Arctic wastes to lands of magma and fire. * 30 minutes of video sequences with digital audio. - TECHNICAL - Game ID: SCES-00600 - TRIVIA - Released in December 1997 in Europe. It was never exporte in the USA. - STAFF - Krisalis Software Ltd. (PlayStation Conversion) Project Manager: Simeon Pashley Lead Programmer: Andrew Ware Additional Programmers: Sam Baker, Darren Moore, Richard Hazlewood, Mick Murphy, Peter Harrap Artists: Darren Hebden, Tracey Hudson GT Interactive (Europe) Ltd. Producer: David Nottingham QA Manager: Liam DelaHunty Lead Testers: Tim Mawson, Alex Bush Testers: Ben Browning, Kolin Tregaskes, Jude Simon Sony Computer Entertainment (Europe) Staff: Martin Alltimes, James Dillon
Explain Your Changes (required!)
Select Captcha: