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Riglas [Model NERH22001]
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Actual Entry (non editable)
Riglas (c) 1986 Random House. - TECHNICAL - GAME ID: NERH22001 MEDIA: FD x1 CONTROLS: [2] [4] [6] [8]: Player movement. [SPACE]: attack. [S]: Save. Specify the save number using [ 1 ] - [ 3 ]. [L]: Load. Specify the load number from [ 1 ] to [ 3 ]. [ESC]: Cancel save/load. [Kana]: Pause the game. [CAPS]: Sound (Locked: OFF / Unlocked: ON). - TRIVIA - Released in January 1986 in Japan. The retail price was 6,800 yen. This game was revolutionary for its time, with full graphics and high-speed left-right scrolling. Apparently the scrolling algorithm was discovered by chance in the Alphos program. It was a huge improvement over the previous Alphos game, which used two-color scrolling with palette changes. - STAFF - By: Yuhei Yamaguchi, Kazuo Morita - SOURCES - Game's Floppy Disk.
Your Changes (editable)
Riglas (c) 1986 Random House. - TECHNICAL - GAME ID: NERH22001 MEDIA: FD x1 CONTROLS: [2] [4] [6] [8]: Player movement. [SPACE]: attack. [S]: Save. Specify the save number using [ 1 ] - [ 3 ]. [L]: Load. Specify the load number from [ 1 ] to [ 3 ]. [ESC]: Cancel save/load. [Kana]: Pause the game. [CAPS]: Sound (Locked: OFF / Unlocked: ON). - TRIVIA - Released in January 1986 in Japan. The retail price was 6,800 yen. This game was revolutionary for its time, with full graphics and high-speed left-right scrolling. Apparently the scrolling algorithm was discovered by chance in the Alphos program. It was a huge improvement over the previous Alphos game, which used two-color scrolling with palette changes. - STAFF - By: Yuhei Yamaguchi, Kazuo Morita - SOURCES - Game's Floppy Disk.
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