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Chicken
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Actual Entry (non editable)
Chicken (c) 1986 Bit Fiddlers, The For 1 or 2 players Get your chickens across SIX LANES of traffic! Success allows the next weekday to come up (traffic gets worse). 'GAME OVER' appears when player 1 has lost his last chicken, unless player 2 scores, then the game plays to the last chicken. When a player looses his last chicken it leaves a spot on the roadway. If another chicken touches this spot, he's dead! The game goes from Sunday to Saturday then 'Holiday' (after that, who knows). - TRIVIA - CHICKEN was released on cassette tape by Bit Fiddlers, but it had no official release on cartridge. Chicken's playfield only takes up the top part of the screen, it isn't as smooth as other cartridges. This is because the cartridge is the BASIC program from cassette, and not any more. This means that the game still only can use 1.8 of RAM and game program is on the SCREEN at the bottom. If an object passes over the bottom of the screen it would erase part of the program and the game would crash. Since the game is moved from cartridge to RAM before the game begins, the cartridge can be removed with no ill effects after play begins. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Chicken (c) 1986 Bit Fiddlers, The For 1 or 2 players Get your chickens across SIX LANES of traffic! Success allows the next weekday to come up (traffic gets worse). 'GAME OVER' appears when player 1 has lost his last chicken, unless player 2 scores, then the game plays to the last chicken. When a player looses his last chicken it leaves a spot on the roadway. If another chicken touches this spot, he's dead! The game goes from Sunday to Saturday then 'Holiday' (after that, who knows). - TRIVIA - CHICKEN was released on cassette tape by Bit Fiddlers, but it had no official release on cartridge. Chicken's playfield only takes up the top part of the screen, it isn't as smooth as other cartridges. This is because the cartridge is the BASIC program from cassette, and not any more. This means that the game still only can use 1.8 of RAM and game program is on the SCREEN at the bottom. If an object passes over the bottom of the screen it would erase part of the program and the game would crash. Since the game is moved from cartridge to RAM before the game begins, the cartridge can be removed with no ill effects after play begins. - SOURCES - ROM dump (MAME).
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