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Neo-Geo MVS
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Actual Entry (non editable)
Neo-Geo MVS (c) 1990 SNK Corp. A cartridge-based arcade system board. The MVS stands for Multi Video System, and as its name suggest, offers owners the ability to put up to six different arcade titles into a single cabinet, a key economic consideration for operators with limited floorspace. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM-cartridge and cabinet artwork. - TECHNICAL - Main CPU: Motorola 68000 (@ 12 Mhz) Sound CPU: Zilog Z80 (@ 4 Mhz) Sound Chips: Yamaha YM2610 (@ 8 Mhz) TOTAL RAM: 214 KB. - Main Motorola 68000 RAM: 64 KB (32 KB x2). - Video RAM: 84 KB. -- Main VRAM: 64 KB (32 KB x2) -- Palette memory: 16 KB (8 KB x2) -- Fast video sprite RAM: 4 KB (2 KB x2) - Zilog Z80 Sound RAM: 2 KB. - Battery-backup save NVRAM: 64 KB. On-board ROM: 512 KB - Zoom look-up table: 128 KB - Fix layer graphics: 128 KB - Zilog Z80 sound: 128 KB - Motorola 68000 BIOS: 128 KB Display resolution: 320×224 px (many games only use the centermost 304 px) Color palette: 65,536 (16-bit) (not RGB565, but RGB666, where the lowest bit of each channel is shared with one bit) Maximum colors on screen: 4096 (12-bit) Maximum sprites on screen: 380 Minimum sprite size: 1x2 px Maximum sprite size: 16x512 px Maximum sprites per scanline: 96 Simultaneous scroll planes: 3 Aspect ratio: 4:3 - TRIVIA - Released on April 26, 1990 (Thursday) in Japan, the same day as the Neo-Geo AES console. MVS stand for 'Multi Video System', Neo-Geo means 'New World'. - SOURCES - Machine's bios.
Your Changes (editable)
Neo-Geo MVS (c) 1990 SNK Corp. A cartridge-based arcade system board. The MVS stands for Multi Video System, and as its name suggest, offers owners the ability to put up to six different arcade titles into a single cabinet, a key economic consideration for operators with limited floorspace. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM-cartridge and cabinet artwork. - TECHNICAL - Main CPU: Motorola 68000 (@ 12 Mhz) Sound CPU: Zilog Z80 (@ 4 Mhz) Sound Chips: Yamaha YM2610 (@ 8 Mhz) TOTAL RAM: 214 KB. - Main Motorola 68000 RAM: 64 KB (32 KB x2). - Video RAM: 84 KB. -- Main VRAM: 64 KB (32 KB x2) -- Palette memory: 16 KB (8 KB x2) -- Fast video sprite RAM: 4 KB (2 KB x2) - Zilog Z80 Sound RAM: 2 KB. - Battery-backup save NVRAM: 64 KB. On-board ROM: 512 KB - Zoom look-up table: 128 KB - Fix layer graphics: 128 KB - Zilog Z80 sound: 128 KB - Motorola 68000 BIOS: 128 KB Display resolution: 320×224 px (many games only use the centermost 304 px) Color palette: 65,536 (16-bit) (not RGB565, but RGB666, where the lowest bit of each channel is shared with one bit) Maximum colors on screen: 4096 (12-bit) Maximum sprites on screen: 380 Minimum sprite size: 1x2 px Maximum sprite size: 16x512 px Maximum sprites per scanline: 96 Simultaneous scroll planes: 3 Aspect ratio: 4:3 - TRIVIA - Released on April 26, 1990 (Thursday) in Japan, the same day as the Neo-Geo AES console. MVS stand for 'Multi Video System', Neo-Geo means 'New World'. - SOURCES - Machine's bios.
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