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Arkanoid [Model 110795]
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Actual Entry (non editable)
Arkanoid (c) 1987 Imagine Software. The era and time of this story is unknown. After the mothership Arkanoid was destroyed, a spacecraft Vaus scrambled away, only to be trapped in the void. You control the Vaus and have to penetrate 32 levels and then confront the "Dimension Changer" whom you must destroy in order to reverse time and resurrect the Arkanoid. Frantic action and split second timing combine to produce the most addictive and compulsive game. - TECHNICAL - BARCODE: 5 013156 110795 - SCORING - On screen scoring displays current score, hi-score, number of lives remaining and level attained. Points awarded are between 50 and 120 for knocking out a brick, depending on the colour. Collecting a capsule is 1000 and hitting an alien scores 100 points. Extra lives are awarded for collecting the "P" capsules. - TIPS AND TRICKS - * The disruption capsule is of great use if your bolt is caught behind, or enclosed within, a wall. * The laser is most useful to break down the bricks which require a number of hits. * Using the very edge of your vaus to deflect the bolt will give you a much sharper angle - most useful for manoeuvring it into restrictive places. - STAFF - Programmed by: Mike Lamb Graphics by: Ronnie Fowles Music by: Mark R. Jones Produced by: D.C. Ward - SOURCES - ROM dump (MAME).
Your Changes (editable)
Arkanoid (c) 1987 Imagine Software. The era and time of this story is unknown. After the mothership Arkanoid was destroyed, a spacecraft Vaus scrambled away, only to be trapped in the void. You control the Vaus and have to penetrate 32 levels and then confront the "Dimension Changer" whom you must destroy in order to reverse time and resurrect the Arkanoid. Frantic action and split second timing combine to produce the most addictive and compulsive game. - TECHNICAL - BARCODE: 5 013156 110795 - SCORING - On screen scoring displays current score, hi-score, number of lives remaining and level attained. Points awarded are between 50 and 120 for knocking out a brick, depending on the colour. Collecting a capsule is 1000 and hitting an alien scores 100 points. Extra lives are awarded for collecting the "P" capsules. - TIPS AND TRICKS - * The disruption capsule is of great use if your bolt is caught behind, or enclosed within, a wall. * The laser is most useful to break down the bricks which require a number of hits. * Using the very edge of your vaus to deflect the bolt will give you a much sharper angle - most useful for manoeuvring it into restrictive places. - STAFF - Programmed by: Mike Lamb Graphics by: Ronnie Fowles Music by: Mark R. Jones Produced by: D.C. Ward - SOURCES - ROM dump (MAME).
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