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Wings [Model AGB-AWQE-USA]
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Wings (c) 2003 Metro 3D, Inc. Cinemaware's WWI action/flight sim comes to Game Boy Advance. In Wings, you'll relive the action, glory and seat-of-the-pants daring of a WWI Allied or German fighter pilot. Wings Advance includes a wide variety of missions, from strafing enemy convoys to bombing aerodromes. You'll also go head-to-head against opposing fliers in first-person dogfights. Wings combines arcade-style action (the strafing missions take place in an isometric 3-D perspective) with a first-person flight sim. Between missions, cinema scenes tell the story of the war as it progresses. Wings is easy to pick up and pilot, and challenges players with over 100 increasingly difficult missions. You can fight through the entire Great War and build your pilot from a rookie to an ace. You'll also be able to go head-to-head with up to four friends using the Game Boy Advance Link cable. - TECHNICAL - Game ID: AGB-AWQE-USA - TRIVIA - Released on February 11, 2003 in USA. - STAFF - CINEMAWARE Executive Producer: Lars Fuhrken-Batista Producer: Zak McClendon Special Thanks: John Chowanec, Sean Vesce, Morgan Whitney Gray CRAWFISH INETRACTIVE Director of Development: Michael Merren Producer: Adam Bouskill Design: Adam Bouskill, Jake May Programmer: Gianluca Cancelmi Poster Art: Jo Stearn Music and SFX: Rockett Music Development Assistants: Tim Coode, William Greenough QA: Jon Shearn Special Thanks: Cameron Sheppard, Lynne Bradstock, Steven Frazer, Colin Kendrick, Family and Friends RAYLIGHT Director of Development: Fausto Cardone Lead Programmer: Fausto Cardone Programming: Giovanni Ivan Ferraro, Gianluca Alberico Technical Artists Supervisor: Francesco Paduano Artist: Raffaele Grande Level Mapping: Massimiliano Di Monda, Francesco Paduano, Raffaele Grande Production Assistant: Maddelena Da Pozzo QA: Massimiliano Di Monda Special Thanks: Vanni Miele (the president), Arianna Miele (the little Raylight), Concetta, Anna Esposito, Enzo Caldarulo (Eye&Light), Gaetano Campagna (Evvetype), @ura, Cheope and her Juventus, Nerea the little doll, Silvio Serpe (pagliariccio), Serna - Coffeegirl, Pasquale - Coffeeman, Family and Friends METRO3D Producer: Baldwin Yen Sales and Marketing: Joseph Morici, Corey Tresidder, Shaun Tsai, Tony Abiog, Lisa Mandile Operations: Eva Chiu, Kim Chang, Laura Lee Business: Stephen Lin, Joey Hu, Winnie Lo, Eric Chiu, Giancarlo Cappozzoli, Larry Wang QA Manager: Saeed Goraya Testers: Ed General, Juan Henriquez, Rob Martin, Kevin T Lee, Vince Favilla - SOURCES - ROM dump (MAME).
Your Changes (editable)
Wings (c) 2003 Metro 3D, Inc. Cinemaware's WWI action/flight sim comes to Game Boy Advance. In Wings, you'll relive the action, glory and seat-of-the-pants daring of a WWI Allied or German fighter pilot. Wings Advance includes a wide variety of missions, from strafing enemy convoys to bombing aerodromes. You'll also go head-to-head against opposing fliers in first-person dogfights. Wings combines arcade-style action (the strafing missions take place in an isometric 3-D perspective) with a first-person flight sim. Between missions, cinema scenes tell the story of the war as it progresses. Wings is easy to pick up and pilot, and challenges players with over 100 increasingly difficult missions. You can fight through the entire Great War and build your pilot from a rookie to an ace. You'll also be able to go head-to-head with up to four friends using the Game Boy Advance Link cable. - TECHNICAL - Game ID: AGB-AWQE-USA - TRIVIA - Released on February 11, 2003 in USA. - STAFF - CINEMAWARE Executive Producer: Lars Fuhrken-Batista Producer: Zak McClendon Special Thanks: John Chowanec, Sean Vesce, Morgan Whitney Gray CRAWFISH INETRACTIVE Director of Development: Michael Merren Producer: Adam Bouskill Design: Adam Bouskill, Jake May Programmer: Gianluca Cancelmi Poster Art: Jo Stearn Music and SFX: Rockett Music Development Assistants: Tim Coode, William Greenough QA: Jon Shearn Special Thanks: Cameron Sheppard, Lynne Bradstock, Steven Frazer, Colin Kendrick, Family and Friends RAYLIGHT Director of Development: Fausto Cardone Lead Programmer: Fausto Cardone Programming: Giovanni Ivan Ferraro, Gianluca Alberico Technical Artists Supervisor: Francesco Paduano Artist: Raffaele Grande Level Mapping: Massimiliano Di Monda, Francesco Paduano, Raffaele Grande Production Assistant: Maddelena Da Pozzo QA: Massimiliano Di Monda Special Thanks: Vanni Miele (the president), Arianna Miele (the little Raylight), Concetta, Anna Esposito, Enzo Caldarulo (Eye&Light), Gaetano Campagna (Evvetype), @ura, Cheope and her Juventus, Nerea the little doll, Silvio Serpe (pagliariccio), Serna - Coffeegirl, Pasquale - Coffeeman, Family and Friends METRO3D Producer: Baldwin Yen Sales and Marketing: Joseph Morici, Corey Tresidder, Shaun Tsai, Tony Abiog, Lisa Mandile Operations: Eva Chiu, Kim Chang, Laura Lee Business: Stephen Lin, Joey Hu, Winnie Lo, Eric Chiu, Giancarlo Cappozzoli, Larry Wang QA Manager: Saeed Goraya Testers: Ed General, Juan Henriquez, Rob Martin, Kevin T Lee, Vince Favilla - SOURCES - ROM dump (MAME).
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