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Super Puzzle Fighter II [Model AGB-AZ8E-USA]
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Actual Entry (non editable)
Super Puzzle Fighter II (c) 2003 Capcom Ent., Inc. Ryu, Ken and Chen Li want to puzzle you. Try to outwit the computer or your human opponent in this puzzle game starring Ryu, Ken and more of your favorite Capcom brawlers. Linked pairs of gems descend to form groups and piles of the same color. Groups can be destroyed by either a Crash Gem, which will break all gems of the same color that are touching, or a Rainbow Gem, which will break all gems of the same color, including those that are not touching. Shattering your own gems rains Counter Gems on your opponent's pile, making their task even harder. The eight levels star familiar characters from Capcom's Street Fighter and Darkstalkers series, including Ryu and Ken, the Karate Masters; Sakura, the high-kicking teen; Chun Li, the Chinese detective; and Donovan, the vampire hunter. The characters add a new level of entertainment to the puzzle genre. Each character has unique gem-drop patterns. Signature attacks, complete with fireballs and burst of energy, add entertainment. Multiplayer Action: Two GBAs, a GBA Game Link Cable and two Game Paks are required for multiplayer action. - TECHNICAL - Game ID: AGB-AZ8E-USA - TRIVIA - Super Puzzle Fighter II for the Game Boy Advance was released on March 31, 2003 in North America. Even though the box cover is shown as Super Puzzle Fighter II, the title screen still shows it as it was originally: Super Puzzle Fighter II Turbo. - STAFF - Developed by: Atomic Planet Entertainment Lead Programmer: Cliff Davies Programming: Duncan Chambers, Andrew Taylor, Neil Holmes Lead Artist: Trevor Storey Artist: Andrew Stockton Sound Driver: Logik State Testing: Jaime McCormick, Paul Robinson Tools & Technology: Chris Simpson, Nick Cowen Produced by: Neil Holmes Joint MD/Development Director: Jason Falcus Managing Director: Darren Falcus Special Thanks: Clare Davies, Callum Davies, Sean Benson, Martin Benson, Gavin Benson, Jasper the cockatiel, Sarah Oxley, NUFC, Benny and the cats, Twiggy, Mince, Dawn Armstrong, Rebecca, Paul, Danielle, Kendahl, Gemma, Christopher & Simon, Wez, Marie, Paige & Sonny, Martin Fuller, Peter Hodbod, Stuart Leonardi, Peter Gough, Tim Jennings, Roz Henderson, John May, All of Atomic Planet staff Capcom: Robert Johnson, Yoshiki Okamoto, Yoshihiro Sudou, William Gardner, Hanako Watanabe, Rey Jimenez, Ryan Kellogg Manual: Hanshaw Ink & Image Marketing: Todd Thorson, Sean Mylett, Bonnie Scott, Robert Johnson, Nathan Williams Creative Services: Jennifer Deauville, Marion Clifford Package Design: Michiko Morita, Jamie Gibson Public Relations: Melinda Mongelluzzo, Matt Atwood, Carrie Root, Arne Cual-Pedroso Special Thanks: William Gardner, Robert Lindsey, Customer Service - SOURCES - ROM dump (MAME).
Your Changes (editable)
Super Puzzle Fighter II (c) 2003 Capcom Ent., Inc. Ryu, Ken and Chen Li want to puzzle you. Try to outwit the computer or your human opponent in this puzzle game starring Ryu, Ken and more of your favorite Capcom brawlers. Linked pairs of gems descend to form groups and piles of the same color. Groups can be destroyed by either a Crash Gem, which will break all gems of the same color that are touching, or a Rainbow Gem, which will break all gems of the same color, including those that are not touching. Shattering your own gems rains Counter Gems on your opponent's pile, making their task even harder. The eight levels star familiar characters from Capcom's Street Fighter and Darkstalkers series, including Ryu and Ken, the Karate Masters; Sakura, the high-kicking teen; Chun Li, the Chinese detective; and Donovan, the vampire hunter. The characters add a new level of entertainment to the puzzle genre. Each character has unique gem-drop patterns. Signature attacks, complete with fireballs and burst of energy, add entertainment. Multiplayer Action: Two GBAs, a GBA Game Link Cable and two Game Paks are required for multiplayer action. - TECHNICAL - Game ID: AGB-AZ8E-USA - TRIVIA - Super Puzzle Fighter II for the Game Boy Advance was released on March 31, 2003 in North America. Even though the box cover is shown as Super Puzzle Fighter II, the title screen still shows it as it was originally: Super Puzzle Fighter II Turbo. - STAFF - Developed by: Atomic Planet Entertainment Lead Programmer: Cliff Davies Programming: Duncan Chambers, Andrew Taylor, Neil Holmes Lead Artist: Trevor Storey Artist: Andrew Stockton Sound Driver: Logik State Testing: Jaime McCormick, Paul Robinson Tools & Technology: Chris Simpson, Nick Cowen Produced by: Neil Holmes Joint MD/Development Director: Jason Falcus Managing Director: Darren Falcus Special Thanks: Clare Davies, Callum Davies, Sean Benson, Martin Benson, Gavin Benson, Jasper the cockatiel, Sarah Oxley, NUFC, Benny and the cats, Twiggy, Mince, Dawn Armstrong, Rebecca, Paul, Danielle, Kendahl, Gemma, Christopher & Simon, Wez, Marie, Paige & Sonny, Martin Fuller, Peter Hodbod, Stuart Leonardi, Peter Gough, Tim Jennings, Roz Henderson, John May, All of Atomic Planet staff Capcom: Robert Johnson, Yoshiki Okamoto, Yoshihiro Sudou, William Gardner, Hanako Watanabe, Rey Jimenez, Ryan Kellogg Manual: Hanshaw Ink & Image Marketing: Todd Thorson, Sean Mylett, Bonnie Scott, Robert Johnson, Nathan Williams Creative Services: Jennifer Deauville, Marion Clifford Package Design: Michiko Morita, Jamie Gibson Public Relations: Melinda Mongelluzzo, Matt Atwood, Carrie Root, Arne Cual-Pedroso Special Thanks: William Gardner, Robert Lindsey, Customer Service - SOURCES - ROM dump (MAME).
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