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Space Quest III - The Pirates of Pestulon [Model 31294]
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Space Quest III - The Pirates of Pestulon (c) 1989 Sierra On-Line, Inc. - TECHNICAL - GAME ID: 31294 BARCODE: 20626 31294 3 - TRIVIA - Released in March 1989 in the USA. This is the first Space Quest game to make use of digitized speech, although it's only in one small part of the game. During the game's introduction you can hear Roger say "Where I am?" When you first arrive to Monolith Burger, the USS Enterprise (from the original series) warps out of there. There's a TIE fighter (from Star Wars) in the garbage ship. However, it's been renamed to a bow-tie fighter from the cologne wars (the original movie mentions the Clone Wars). Also in the garbage ship, the ship Jupiter 2 is from the old Lost in Space series. Fester has a postcard from Arrakis in his shop. Arrakis is the planet from the movie Dune. There's a small signature hiding in the introduction sequence. The pic where the droid is monitoring the escape pod - in the right lower corner, there's a signature reading 'Crowe' (as in graphic artist, Mark Crowe). "Monolith Burger" is also one of the places in Socket City, where you can work and eat, in Sierra's Jones in the Fast Lane. Near the start try typing in "put gem in mouth" and you'll get a message that says "That's only helpful in SQ II" In Space Quest II, you needed to put a gem in your mouth in order to get through a certain section in the game. The logo for Scum Soft is a spoof of the logo for Strategic Simulations Inc, which was a popular software company back at the time that Space Quest III was released. - STAFF - Design: Mark Crowe, Scott Murphy Programming: Ken Koch, Scott Murphy, Doug Oldfield, Christopher Smith, Mark Crowe Game Development System: Pablo Ghenis, Stuart Goldstein, Robert Eric Heitman, Jeff Stephenson Music: Bob Siebenberg Music System: Stuart Goldstein Sound Effects: Mark Seibert Documentation: Bridget McKenna Box design by: John T. Shaw - SOURCES - Game's disks.
Your Changes (editable)
Space Quest III - The Pirates of Pestulon (c) 1989 Sierra On-Line, Inc. - TECHNICAL - GAME ID: 31294 BARCODE: 20626 31294 3 - TRIVIA - Released in March 1989 in the USA. This is the first Space Quest game to make use of digitized speech, although it's only in one small part of the game. During the game's introduction you can hear Roger say "Where I am?" When you first arrive to Monolith Burger, the USS Enterprise (from the original series) warps out of there. There's a TIE fighter (from Star Wars) in the garbage ship. However, it's been renamed to a bow-tie fighter from the cologne wars (the original movie mentions the Clone Wars). Also in the garbage ship, the ship Jupiter 2 is from the old Lost in Space series. Fester has a postcard from Arrakis in his shop. Arrakis is the planet from the movie Dune. There's a small signature hiding in the introduction sequence. The pic where the droid is monitoring the escape pod - in the right lower corner, there's a signature reading 'Crowe' (as in graphic artist, Mark Crowe). "Monolith Burger" is also one of the places in Socket City, where you can work and eat, in Sierra's Jones in the Fast Lane. Near the start try typing in "put gem in mouth" and you'll get a message that says "That's only helpful in SQ II" In Space Quest II, you needed to put a gem in your mouth in order to get through a certain section in the game. The logo for Scum Soft is a spoof of the logo for Strategic Simulations Inc, which was a popular software company back at the time that Space Quest III was released. - STAFF - Design: Mark Crowe, Scott Murphy Programming: Ken Koch, Scott Murphy, Doug Oldfield, Christopher Smith, Mark Crowe Game Development System: Pablo Ghenis, Stuart Goldstein, Robert Eric Heitman, Jeff Stephenson Music: Bob Siebenberg Music System: Stuart Goldstein Sound Effects: Mark Seibert Documentation: Bridget McKenna Box design by: John T. Shaw - SOURCES - Game's disks.
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