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Densetsu no Stafy [Model AGB-ASTJ-JPN]
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Actual Entry (non editable)
伝説のスタフィー (c) 2002 Nintendo Company, Limited. (Densetsu no Stafy) Japanese 2-D platform game with puzzle elements. - TECHNICAL - GAME ID: AGB-ASTJ-JPN - TRIVIA - Released on September 06, 2002 in Japan. The first Stafy game went through development on all three of Nintendo's Game Boy systems before eventually being released on the Game Boy Advance. The project started in 1995 for the Game Boy, switched to the Game Boy Color in 1998, and finally, just before the game was finished in 1999, was moved to being developed on the new GBA hardware. Because of these constant platform changes, the game's final release was pushed back all the way to 2002. The game was never ported outside Japan. - STAFF - Conception: Akio Imai Coordinator: Narumitu Nishimori Programming: Hiroshi Okuda, Takahiro Furukawa, Tappei Nakano, Satoshi Nakajima Character Design: Masao Kusakabe Design: Koutarou Shinoki, Eiko Haruki, Daisuke Nomura, Hiromine Ohkura Package Edition: Sachiko Nakamichi, Chiharu Sakiyama Manual Edition: Fujiko Nomura, Kiyomi Itani Music: Yoko Matsutani, Morihiro Iwamoto Special Thanks: Masao Yamamoto, Yoshiharu Ozaki, Gunpei Yokoi, Super Mario Club Adviser: Takahiro Harada Assistant Director: Azusa Tajima Directors: Yasuhiro Minamimoto, Hitoshi Yamagami Producers: Takehiro Izushi, Shin Kondo Executive Producer: Hiroshi Yamauchi - SOURCES - ROM dump (MAME).
Your Changes (editable)
伝説のスタフィー (c) 2002 Nintendo Company, Limited. (Densetsu no Stafy) Japanese 2-D platform game with puzzle elements. - TECHNICAL - GAME ID: AGB-ASTJ-JPN - TRIVIA - Released on September 06, 2002 in Japan. The first Stafy game went through development on all three of Nintendo's Game Boy systems before eventually being released on the Game Boy Advance. The project started in 1995 for the Game Boy, switched to the Game Boy Color in 1998, and finally, just before the game was finished in 1999, was moved to being developed on the new GBA hardware. Because of these constant platform changes, the game's final release was pushed back all the way to 2002. The game was never ported outside Japan. - STAFF - Conception: Akio Imai Coordinator: Narumitu Nishimori Programming: Hiroshi Okuda, Takahiro Furukawa, Tappei Nakano, Satoshi Nakajima Character Design: Masao Kusakabe Design: Koutarou Shinoki, Eiko Haruki, Daisuke Nomura, Hiromine Ohkura Package Edition: Sachiko Nakamichi, Chiharu Sakiyama Manual Edition: Fujiko Nomura, Kiyomi Itani Music: Yoko Matsutani, Morihiro Iwamoto Special Thanks: Masao Yamamoto, Yoshiharu Ozaki, Gunpei Yokoi, Super Mario Club Adviser: Takahiro Harada Assistant Director: Azusa Tajima Directors: Yasuhiro Minamimoto, Hitoshi Yamagami Producers: Takehiro Izushi, Shin Kondo Executive Producer: Hiroshi Yamauchi - SOURCES - ROM dump (MAME).
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