Admin Favorite: Famicom
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
💾 ROM
✏️ Edit
📤 Upload
Edit the information for
Advance Guardian Heroes [Model AGB-BAGJ]
NAME
E-MAIL
Actual Entry (non editable)
Advance Guardian Heroes (c) 2004 Sega Enterprises, Limited. The Guardian Heroes return! Can you master the more than 160 fighting moves in Advance Guardian Heroes? The multiple modes of gameplay gives you plenty of chances to become a fighting master. Features * Sequel to Sega Saturn cult classic Guardian Heroes * More than 20 upgradeable fighters * Up to four players * Four difficulty levels A side-scroller with RPG elements, Advance Guardian Heroes brings friends together for serious fighting action. You can hook four Game Boy Advances together through Game Boy Advance Game Link Cables and duke it out in Vs. Mode. As you battle your opponents, be mindful of environmental traps like cliffs and oceans. Two players can also cooperate in Story Mode. Each player chooses a character, each with his own special abilities. Enn comes at opponents with a pocketful of fire. Ray packs the power of thunder, and Hyu cools enemies down with ice. You also come across characters from the original Guardian Heroes, released in 1996. The Options menu lists all the attacks for each of the three main characters. Be sure to master the highly effective counterattack. Block an enemy's attack directly after he unleashes it. Your counter bounces the attack back at him. After you defeat an enemy, it will often leave behind a Soul Crystal. Use the crystals to either invest in skill research or to power-up your abilities. Each character is rated in such areas as vitality, mind, attack, defense, magic attack and magic defense. When your character dies in Story Mode, you can choose to either start at the last checkpoint or sell your soul and enter Devil Mode. In Devil Mode, you continue the story as an invincible alter ego of your character. But all good things come to an end. When time runs out on your Devil Mode, you have to start the game over from your last save point when you were still relatively mortal. - TECHNICAL - Game ID: AGB-BAGJ - TRIVIA - Released on September 22, 2004 in Japan. Export releases: [US] "Advance Guardian Heroes [Model AGB-BGCE-USA]" [EU] "Advance Guardian Heroes [Model AGB-BGCP]" - TIPS AND TRICKS - Endless Mode: Finish the game on Hard difficulty. New Characters (Monsters and Allies): Finish Time Attack mode multiple times to unlock new characters or donate gems in story mode to the laboratory. Time Attack Mode: Finish the game on Normal difficulty. Unlock New Characters: Spend crystals between stages during the campaign or clear time attack. As data completion increases, new characters are unlocked. Default - Enn Default - Hyu Default - Ray #1 - Goblin #2 - Dylan #3 - Soldier #4 - Cyclops #5 - Goblin Tank #6 - Sorcerer #7 - Roper #8 - Han #9 - Heavy Gear #10 - Gargoyle #11 - Edo #12 - Sky Knight #13 - Valgar #14 - Zur #15 - Cerena #16 - Nicole #17 - Kanon Alternate Title Screen: Beat the game on Super Hard difficulty. - STAFF - Developed by: Treasure Director: Tetsuhiko Kikuchi Game Programmers: Masaki Ukyo, Hiroto Matsuura, Katsuhiro Sanjō Characters Programmer: Masaki Ukyo System Programmers: Yoshihiro Miura, Mitsuru Yaida (Yaiman), Yuki Mibu Character & Action Designer: Tetsuhiko Kikuchi (Han) Object Designers: Tetsuhiko Kikuchi (Han), Naoki Kitagawa (Naokiman) Background Designers: Satoshi Tetsuka, Satoshi Nakai, Makoto Ogino Music: Norio Hanzawa (NON) Sound Effects: Satoshi Murata Accountant: Haruko Hosaka Special Thanks to: Tsunehisa Kanagae, Seijirō Sannabe, Kenta Ueno, Akira Nishikawa, Yoshihiro Sakuta Executive Producer: Masato Maegawa Cast: Hikaru Midorikawa (Enn/Ray/Hyu), Takeshi Kusao (Dylan), Mitsuaki Madono (Han), Yoshiko Kamei (Edo), Ikue Ōtani (Nicole), Tōru Ōkawa (Ginjirou), Yōko Sōmi (Gerena), Tamio Ōki (Kanon), Rokurō Naya (Valgar), Hiroyuki Yokoo (Zur), Akimitsu Takase (Skynight/Demon), Yasuyuki Kase (Soldier) Produced by: Ubisoft Producers: Michiko Fukai, Tats Myojo Localization: Michiko Fukai Licensing Manager: Arisa Furugen Executive Producer: Dexter Chow Code Management: Josh Ostrander, Tim Ernst VP of Marketing: Tony Kee Group Brand Manager: Karen E. Conroe Brand Manager: John Coghlan PR Manager: Carol Quito Project Manager: Jasen Martinez VP of Creative Services: Allen Adler Senior Art Director: Lee Ann Weber Package Design: Mari Sakai Copywriter: Marc Fortier Assistant Copywriter: Danielle Unis QA Studio Manager: Roxana Florentina Magdo Database Manager: Ciprian Calin Chete Lead Tester: Marius Tudorel Potîrniche Testers: Bogdan Oprescu, Dorel Ignat, Mihai Banica QA Platform Specialists: Jonathan Moreau, Jean-Dominic Audet QA Manager: Éric Tremblay Very Special Thanks to: Brigham Stitt, Carlo Delallana, Charles Harribey, David Macachor, Frank Hom, Garrett Graham, James Regan, Jay Cohen, Laurent Detoc, Laurentiu Rusu, Rich Kubiszweski, Tony Silveira - SOURCES - ROM dump (MAME).
Your Changes (editable)
Advance Guardian Heroes (c) 2004 Sega Enterprises, Limited. The Guardian Heroes return! Can you master the more than 160 fighting moves in Advance Guardian Heroes? The multiple modes of gameplay gives you plenty of chances to become a fighting master. Features * Sequel to Sega Saturn cult classic Guardian Heroes * More than 20 upgradeable fighters * Up to four players * Four difficulty levels A side-scroller with RPG elements, Advance Guardian Heroes brings friends together for serious fighting action. You can hook four Game Boy Advances together through Game Boy Advance Game Link Cables and duke it out in Vs. Mode. As you battle your opponents, be mindful of environmental traps like cliffs and oceans. Two players can also cooperate in Story Mode. Each player chooses a character, each with his own special abilities. Enn comes at opponents with a pocketful of fire. Ray packs the power of thunder, and Hyu cools enemies down with ice. You also come across characters from the original Guardian Heroes, released in 1996. The Options menu lists all the attacks for each of the three main characters. Be sure to master the highly effective counterattack. Block an enemy's attack directly after he unleashes it. Your counter bounces the attack back at him. After you defeat an enemy, it will often leave behind a Soul Crystal. Use the crystals to either invest in skill research or to power-up your abilities. Each character is rated in such areas as vitality, mind, attack, defense, magic attack and magic defense. When your character dies in Story Mode, you can choose to either start at the last checkpoint or sell your soul and enter Devil Mode. In Devil Mode, you continue the story as an invincible alter ego of your character. But all good things come to an end. When time runs out on your Devil Mode, you have to start the game over from your last save point when you were still relatively mortal. - TECHNICAL - Game ID: AGB-BAGJ - TRIVIA - Released on September 22, 2004 in Japan. Export releases: [US] "Advance Guardian Heroes [Model AGB-BGCE-USA]" [EU] "Advance Guardian Heroes [Model AGB-BGCP]" - TIPS AND TRICKS - Endless Mode: Finish the game on Hard difficulty. New Characters (Monsters and Allies): Finish Time Attack mode multiple times to unlock new characters or donate gems in story mode to the laboratory. Time Attack Mode: Finish the game on Normal difficulty. Unlock New Characters: Spend crystals between stages during the campaign or clear time attack. As data completion increases, new characters are unlocked. Default - Enn Default - Hyu Default - Ray #1 - Goblin #2 - Dylan #3 - Soldier #4 - Cyclops #5 - Goblin Tank #6 - Sorcerer #7 - Roper #8 - Han #9 - Heavy Gear #10 - Gargoyle #11 - Edo #12 - Sky Knight #13 - Valgar #14 - Zur #15 - Cerena #16 - Nicole #17 - Kanon Alternate Title Screen: Beat the game on Super Hard difficulty. - STAFF - Developed by: Treasure Director: Tetsuhiko Kikuchi Game Programmers: Masaki Ukyo, Hiroto Matsuura, Katsuhiro Sanjō Characters Programmer: Masaki Ukyo System Programmers: Yoshihiro Miura, Mitsuru Yaida (Yaiman), Yuki Mibu Character & Action Designer: Tetsuhiko Kikuchi (Han) Object Designers: Tetsuhiko Kikuchi (Han), Naoki Kitagawa (Naokiman) Background Designers: Satoshi Tetsuka, Satoshi Nakai, Makoto Ogino Music: Norio Hanzawa (NON) Sound Effects: Satoshi Murata Accountant: Haruko Hosaka Special Thanks to: Tsunehisa Kanagae, Seijirō Sannabe, Kenta Ueno, Akira Nishikawa, Yoshihiro Sakuta Executive Producer: Masato Maegawa Cast: Hikaru Midorikawa (Enn/Ray/Hyu), Takeshi Kusao (Dylan), Mitsuaki Madono (Han), Yoshiko Kamei (Edo), Ikue Ōtani (Nicole), Tōru Ōkawa (Ginjirou), Yōko Sōmi (Gerena), Tamio Ōki (Kanon), Rokurō Naya (Valgar), Hiroyuki Yokoo (Zur), Akimitsu Takase (Skynight/Demon), Yasuyuki Kase (Soldier) Produced by: Ubisoft Producers: Michiko Fukai, Tats Myojo Localization: Michiko Fukai Licensing Manager: Arisa Furugen Executive Producer: Dexter Chow Code Management: Josh Ostrander, Tim Ernst VP of Marketing: Tony Kee Group Brand Manager: Karen E. Conroe Brand Manager: John Coghlan PR Manager: Carol Quito Project Manager: Jasen Martinez VP of Creative Services: Allen Adler Senior Art Director: Lee Ann Weber Package Design: Mari Sakai Copywriter: Marc Fortier Assistant Copywriter: Danielle Unis QA Studio Manager: Roxana Florentina Magdo Database Manager: Ciprian Calin Chete Lead Tester: Marius Tudorel Potîrniche Testers: Bogdan Oprescu, Dorel Ignat, Mihai Banica QA Platform Specialists: Jonathan Moreau, Jean-Dominic Audet QA Manager: Éric Tremblay Very Special Thanks to: Brigham Stitt, Carlo Delallana, Charles Harribey, David Macachor, Frank Hom, Garrett Graham, James Regan, Jay Cohen, Laurent Detoc, Laurentiu Rusu, Rich Kubiszweski, Tony Silveira - SOURCES - ROM dump (MAME).
Explain Your Changes (required!)
Select Captcha: