Members can manage their collection!
đ Login
đ Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
âčïž Info
đ Goodies
1
đŸ ROM
âïž Edit
đ€ Upload
Edit the information for
Osawagase! Penguin Boy [Model DMG-PNJ]
NAME
E-MAIL
Actual Entry (non editable)
ăăăăă! ăăłăźăłBOY (c) 1990 Natsume, Incorporated. (Osawagase! Penguin Boy) The player controls a penguin who must clear 40 levels worth of action. There are a certain amount of lines with switches and dots that need activating. Once all the lines are cleared, so are any enemies that are remaining in that level. A strict time limit make players lose their lives in addition to bumping into an enemy. There is no regularity to the movement of the character, giving an element of luck to the game. Some aspects of background graphics appear in certain levels (especially on levels 12, 20, 28, and 36). Level 40 is essentially a giant maze which leads up to a castle that ends the game. - TECHNICAL - GAME ID: DMG-PNJ - TRIVIA - Released in August 8, 1990 in Japan. Export releases: [US] Amazing Penguin [Model DMG-PN-USA] - TIPS AND TRICKS - To enable these secret passwords, at the title screen hold Left + A, then enter the Password entry screen. A0A0A0 - Enables invincibility. F0F0F0 - Stage select. There are two numbers appear right to the "START" option at the title screen. You can select any of 40 level. B0B0B0 - Sound test. Select between music and sfx by press B, use D-Pad to select sounds, press A to play. - STAFF - Game Design & Program: Hirohisa Ohta (H. Ohta) Graphic Design & Room Design: Tomoyuki Nishiyama (T. Nishiyama) Sound Design: Iku Mizutani (I. Mizutani), Kouichi Yamanishi (K. Yamanishi) Spesial Thanks To: Tomoko Okamoto (T. Okamoto), H. Kato - SOURCES - ROM dump (MAME).
Your Changes (editable)
ăăăăă! ăăłăźăłBOY (c) 1990 Natsume, Incorporated. (Osawagase! Penguin Boy) The player controls a penguin who must clear 40 levels worth of action. There are a certain amount of lines with switches and dots that need activating. Once all the lines are cleared, so are any enemies that are remaining in that level. A strict time limit make players lose their lives in addition to bumping into an enemy. There is no regularity to the movement of the character, giving an element of luck to the game. Some aspects of background graphics appear in certain levels (especially on levels 12, 20, 28, and 36). Level 40 is essentially a giant maze which leads up to a castle that ends the game. - TECHNICAL - GAME ID: DMG-PNJ - TRIVIA - Released in August 8, 1990 in Japan. Export releases: [US] Amazing Penguin [Model DMG-PN-USA] - TIPS AND TRICKS - To enable these secret passwords, at the title screen hold Left + A, then enter the Password entry screen. A0A0A0 - Enables invincibility. F0F0F0 - Stage select. There are two numbers appear right to the "START" option at the title screen. You can select any of 40 level. B0B0B0 - Sound test. Select between music and sfx by press B, use D-Pad to select sounds, press A to play. - STAFF - Game Design & Program: Hirohisa Ohta (H. Ohta) Graphic Design & Room Design: Tomoyuki Nishiyama (T. Nishiyama) Sound Design: Iku Mizutani (I. Mizutani), Kouichi Yamanishi (K. Yamanishi) Spesial Thanks To: Tomoko Okamoto (T. Okamoto), H. Kato - SOURCES - ROM dump (MAME).
Explain Your Changes (required!)
Select Captcha: