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Cocona World [Model SFL-CCN]
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Actual Entry (non editable)
ココナワールド (c) 1987 Sofel (Cocona World) Cocona World is a cute action/adventure game. The player takes control a young witch on a magical training. Her journey starts in a magical forest where trees have eyes and red monkeys are ferocious beasts. Her first task is to find a fairy hidden nearby to fill up her magic wand. With her powers back, she can now transform various animals into objects and smiling stars. But beware not to hit a friendly animal or her health bar will dramatically drop. Other important locations are also hidden inside the forest, like her house allowing the player to save the game's progress, the hospital giving her back some precious health, a Bingo or the cave from which she can access the rest of the world. Other tiny places can trigger interesting actions such as hot springs where our heroine takes off her magic hat and share a warm bath time... with a cute and friendly looking bear. - TECHNICAL - GAME ID: SFL-CCN BARCODE: 4988623300010 - TRIVIA - Cocona World was released on April 10, 1987 (Friday) in Japan at a retail price of 2,980 JPY. - STAFF - Producer: Kenji Hisatomi (K. Hisatomi) Director: Masato Hori (M. Hori) Scripter: K. Inami Chief S.E.: M. Hirama Programmer: H. Kumatani, S. Umeta, Ienori Motomura (I. Motomura), Masamitsu Takechi (M. Takechi) Music Composer: Kouji Doi (K. Doi), Y. Tsuji, Toshio Murai (T. Murai) Art Director: Osamu Nakagawa (O. Nakagawa) CHR. Design: C. Kanno, Y. Saitoh BG Design: M. Kumahara Assistant: Y. Hinoki, K. Matsumoto, M. Simazaki, A. Suzuki, S. Tomitaka Special Thanks: H. Takahata, Hirokazu Sugisaka (H. Sugisaka), R. Minemura, F. Fujikura - SOURCES - ROM dump (MAME). Game's description by Laurent Kermel; http://www.videogameden.com
Your Changes (editable)
ココナワールド (c) 1987 Sofel (Cocona World) Cocona World is a cute action/adventure game. The player takes control a young witch on a magical training. Her journey starts in a magical forest where trees have eyes and red monkeys are ferocious beasts. Her first task is to find a fairy hidden nearby to fill up her magic wand. With her powers back, she can now transform various animals into objects and smiling stars. But beware not to hit a friendly animal or her health bar will dramatically drop. Other important locations are also hidden inside the forest, like her house allowing the player to save the game's progress, the hospital giving her back some precious health, a Bingo or the cave from which she can access the rest of the world. Other tiny places can trigger interesting actions such as hot springs where our heroine takes off her magic hat and share a warm bath time... with a cute and friendly looking bear. - TECHNICAL - GAME ID: SFL-CCN BARCODE: 4988623300010 - TRIVIA - Cocona World was released on April 10, 1987 (Friday) in Japan at a retail price of 2,980 JPY. - STAFF - Producer: Kenji Hisatomi (K. Hisatomi) Director: Masato Hori (M. Hori) Scripter: K. Inami Chief S.E.: M. Hirama Programmer: H. Kumatani, S. Umeta, Ienori Motomura (I. Motomura), Masamitsu Takechi (M. Takechi) Music Composer: Kouji Doi (K. Doi), Y. Tsuji, Toshio Murai (T. Murai) Art Director: Osamu Nakagawa (O. Nakagawa) CHR. Design: C. Kanno, Y. Saitoh BG Design: M. Kumahara Assistant: Y. Hinoki, K. Matsumoto, M. Simazaki, A. Suzuki, S. Tomitaka Special Thanks: H. Takahata, Hirokazu Sugisaka (H. Sugisaka), R. Minemura, F. Fujikura - SOURCES - ROM dump (MAME). Game's description by Laurent Kermel; http://www.videogameden.com
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