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Wing Commander [Model SNS-WC-USA]
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Actual Entry (non editable)
Wing Commander (c) 1992 Mindscape, Incorporated. Wing Commander is a groundbreaking 3D space flight combat simulation originally developed by Origin Systems (created by Chris Roberts). Placing players in the cockpit of a Confederation starfighter aboard the carrier TCS Tiger's Claw, the game combines intense dogfights against the alien Kilrathi empire with an immersive narrative campaign where mission success or failure directly alters the branching storyline and pilot roster. - TECHNICAL - GAME ID: SNS-WC-USA - TRIVIA - Released in November 1992 in North America. PC Masterpiece Brought to Console: Successfully condensing Chris Roberts' legendary 1990 PC epic onto a single SNES cartridge, the adaptation engineered custom scaling routines to bring 3D vector graphics and space combat to Nintendo's 16-bit hardware. Mindscape's Flagship Port: Serving as one of Mindscape's most ambitious console conversions of the early 1990s, the SNES version retained the dramatic cutscenes, briefing room mechanics, and pilot interactions that defined the franchise's cinematic style. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Wing Commander (c) 1992 Mindscape, Incorporated. Wing Commander is a groundbreaking 3D space flight combat simulation originally developed by Origin Systems (created by Chris Roberts). Placing players in the cockpit of a Confederation starfighter aboard the carrier TCS Tiger's Claw, the game combines intense dogfights against the alien Kilrathi empire with an immersive narrative campaign where mission success or failure directly alters the branching storyline and pilot roster. - TECHNICAL - GAME ID: SNS-WC-USA - TRIVIA - Released in November 1992 in North America. PC Masterpiece Brought to Console: Successfully condensing Chris Roberts' legendary 1990 PC epic onto a single SNES cartridge, the adaptation engineered custom scaling routines to bring 3D vector graphics and space combat to Nintendo's 16-bit hardware. Mindscape's Flagship Port: Serving as one of Mindscape's most ambitious console conversions of the early 1990s, the SNES version retained the dramatic cutscenes, briefing room mechanics, and pilot interactions that defined the franchise's cinematic style. - SOURCES - ROM dump (MAME).
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