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Street Racer [Model SNSP-ASRP-EUR]
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Actual Entry (non editable)
Street Racer (c) 1994 Ubi Soft. Street Racer is a go-kart racing game which combines racing with violence. Characters can strike opponents with their fists and must avoid explosives littered around the track. The game's characters possess unique power-ups such as the Screaming Banshee, Batmobile, magic carpet and tri-plane. The game features the ability to race various championships beginning with the Bronze Championship and moving on to progressively more difficult competitions. An alternative one-on-one mode is also available. The game awards points for final race positions, with bonus points given for accolades such as fastest lap. The competitor with the most points after all races wins the Championship. The game includes a Rumble mode in which players attempt to force opponents from an arena. - TECHNICAL - Game ID: SNSP-ASRP-EUR - TRIVIA - Released in November 1994 in Europe. - TIPS AND TRICKS - As in many racing games, the AI in Street Racer adjusts itself according to the player's performance, becoming harder to beat if the player does well and easier to beat if the player makes mistakes. - STAFF - Team at Ubi Soft Project Management: Serge Hascoët Marketing: Florence Gayet, Nathalie Deshayes Manual: Cynegethic Team at Vivid Image Programming: Chris West Graphics: Tony West Design: Mevlut Dinc, Raffaele Cecco, Chris West Music: Allister Brimble Sound FX: Allister Brimble Project Management: Stephane Koenig Play Testing: Stefan Marjoram, Harrison Bernardez, Nejati Dinc Special Thanks: Bill Hajee, Nicholas A. Jones Producer: Mevlut Dinc - SOURCES - ROM dump (MAME).
Your Changes (editable)
Street Racer (c) 1994 Ubi Soft. Street Racer is a go-kart racing game which combines racing with violence. Characters can strike opponents with their fists and must avoid explosives littered around the track. The game's characters possess unique power-ups such as the Screaming Banshee, Batmobile, magic carpet and tri-plane. The game features the ability to race various championships beginning with the Bronze Championship and moving on to progressively more difficult competitions. An alternative one-on-one mode is also available. The game awards points for final race positions, with bonus points given for accolades such as fastest lap. The competitor with the most points after all races wins the Championship. The game includes a Rumble mode in which players attempt to force opponents from an arena. - TECHNICAL - Game ID: SNSP-ASRP-EUR - TRIVIA - Released in November 1994 in Europe. - TIPS AND TRICKS - As in many racing games, the AI in Street Racer adjusts itself according to the player's performance, becoming harder to beat if the player does well and easier to beat if the player makes mistakes. - STAFF - Team at Ubi Soft Project Management: Serge Hascoët Marketing: Florence Gayet, Nathalie Deshayes Manual: Cynegethic Team at Vivid Image Programming: Chris West Graphics: Tony West Design: Mevlut Dinc, Raffaele Cecco, Chris West Music: Allister Brimble Sound FX: Allister Brimble Project Management: Stephane Koenig Play Testing: Stefan Marjoram, Harrison Bernardez, Nejati Dinc Special Thanks: Bill Hajee, Nicholas A. Jones Producer: Mevlut Dinc - SOURCES - ROM dump (MAME).
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