![Prince of Persia [Model SNS-PR-USA] Prince of Persia [Model SNS-PR-USA]](images/marquees/63448.jpg)
![Prince of Persia [Model SNS-PR-USA] Prince of Persia [Model SNS-PR-USA] screenshot](images/game/63448_2.png)
Prince of Persia © 1992 Konami, Inc.
Prince of Persia is the landmark cinematic platformer originally created by Jordan Mechner and ported to 16-bit consoles under Konami's premier publishing banner. Widely celebrated as a masterpiece of game design and atmosphere, the game casts players as an unnamed hero who must navigate the treacherous, trap-filled dungeons of a Persian sultanate within a strict sixty-minute time limit to rescue a captive princess from the tyrannical Grand Vizier Jaffar.
![Goodies for Prince of Persia [Model SNS-PR-USA]](images/covermini160/63448_1.jpg)
GAME ID: SNS-PR-USA
Pioneering Rotoscoped Animation:
Jordan Mechner famously used rotoscoping—tracing film of his brother running and jumping—to create the game's breathtakingly realistic, fluid human character animations, a technique that completely revolutionized action-adventure titles in the early 1990s.
Konami's Enhanced SNES Port:
While the original computer version was acclaimed, Konami's Super Nintendo adaptation introduced enhanced 16-bit graphical assets, new levels, trap layouts, and an unforgettable atmospheric musical score that took full advantage of the SNES sound chip.
