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Devil Zone
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Devil Zone (c) 1980 Universal. An early shoot'em up which borrowed elements from Nintendo's Radar Scope and Namco's Galaxian. Enemies appear at the top of the screen and swoop down attacking. It has a perspective grid background that would be used in various '80s games. - TECHNICAL - Game ID : 8022 Main CPU : Zilog Z80 (@ 1.802666 Mhz) Sound Chips : DAC Screen orientation : Vertical Video resolution : 192 x 256 pixels Screen refresh : 60.00 Hz Palette colors : 16 Players : 2 Control : 2-way joystick Buttons : 1 - TRIVIA - Devil Zone was released in the Spring of 1981. It first appeared at the Amusement Operators Expo at the end of March. It was produced in limited quantities. - SERIES - Cosmic Series 1. Cosmic Monsters [Upright model] (1979) 2. Cosmic Monsters 2 (1979) 3. Cosmic Guerilla (1979) 4. Cosmic Alien (1980) 5. Devil Zone (1980) 6. Zero Hour (1980) 7. Space Panic (1980) 8. Cosmic Avenger (1981) - SOURCES - ROM dump (MAME). Machine's picture. Play Meter Magazine, June & July 1981
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Devil Zone (c) 1980 Universal. An early shoot'em up which borrowed elements from Nintendo's Radar Scope and Namco's Galaxian. Enemies appear at the top of the screen and swoop down attacking. It has a perspective grid background that would be used in various '80s games. - TECHNICAL - Game ID : 8022 Main CPU : Zilog Z80 (@ 1.802666 Mhz) Sound Chips : DAC Screen orientation : Vertical Video resolution : 192 x 256 pixels Screen refresh : 60.00 Hz Palette colors : 16 Players : 2 Control : 2-way joystick Buttons : 1 - TRIVIA - Devil Zone was released in the Spring of 1981. It first appeared at the Amusement Operators Expo at the end of March. It was produced in limited quantities. - SERIES - Cosmic Series 1. Cosmic Monsters [Upright model] (1979) 2. Cosmic Monsters 2 (1979) 3. Cosmic Guerilla (1979) 4. Cosmic Alien (1980) 5. Devil Zone (1980) 6. Zero Hour (1980) 7. Space Panic (1980) 8. Cosmic Avenger (1981) - SOURCES - ROM dump (MAME). Machine's picture. Play Meter Magazine, June & July 1981
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