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Metal Combat - Falcon's Revenge [Model SNS-KD-USA]
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Actual Entry (non editable)
Metal Combat - Falcon's Revenge (c) 1993 Nintendo Company, Limited. Metal Combat: Falcon's Revenge is a first-person sci-fi mecha shooter developed by Intelligent Systems. Serving as the direct sequel to Battle Clash, the game utilizes the Super Scope light gun peripheral. Players step back into the role of Mick and pilot the advanced FALCON armored mobile weapon, fighting across a war-torn Earth to liberate the planet from the tyrannical control of the ruthless space warlord Anubis. - TECHNICAL - GAME ID: SNS-KD-USA - TRIVIA - Super Scope Integration: Designed exclusively to showcase Nintendo's wireless bazooka-style light gun peripheral, the game requires pinpoint accuracy, timing, and strategic energy management as players fire rapid-fire laser blasts, charge up powerful special attacks, and shoot down incoming enemy missiles in mid-air. Intelligent Systems' Pedigree: Developed by Nintendo's premier internal subsidiary Intelligent Systems—famous for franchises like Fire Emblem, Advance Wars, and Paper Mario—the game refined the mechanics of its predecessor with faster-paced combat, larger multi-stage boss battles, and enhanced graphical scaling. Two-Player Cooperative Mode: Alongside the main single-player campaign, the game featured a dedicated two-player cooperative mode where a second player could man the gun's secondary functions or assist with supplementary firepower during intense boss showdowns. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Metal Combat - Falcon's Revenge (c) 1993 Nintendo Company, Limited. Metal Combat: Falcon's Revenge is a first-person sci-fi mecha shooter developed by Intelligent Systems. Serving as the direct sequel to Battle Clash, the game utilizes the Super Scope light gun peripheral. Players step back into the role of Mick and pilot the advanced FALCON armored mobile weapon, fighting across a war-torn Earth to liberate the planet from the tyrannical control of the ruthless space warlord Anubis. - TECHNICAL - GAME ID: SNS-KD-USA - TRIVIA - Super Scope Integration: Designed exclusively to showcase Nintendo's wireless bazooka-style light gun peripheral, the game requires pinpoint accuracy, timing, and strategic energy management as players fire rapid-fire laser blasts, charge up powerful special attacks, and shoot down incoming enemy missiles in mid-air. Intelligent Systems' Pedigree: Developed by Nintendo's premier internal subsidiary Intelligent Systems—famous for franchises like Fire Emblem, Advance Wars, and Paper Mario—the game refined the mechanics of its predecessor with faster-paced combat, larger multi-stage boss battles, and enhanced graphical scaling. Two-Player Cooperative Mode: Alongside the main single-player campaign, the game featured a dedicated two-player cooperative mode where a second player could man the gun's secondary functions or assist with supplementary firepower during intense boss showdowns. - SOURCES - ROM dump (MAME).
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