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Mary Shelley's Frankenstein [Model SNS-AFRE-USA]
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Mary Shelley's Frankenstein (c) 1994 Sony Imagesoft Mary Shelley's Frankenstein is an action-platformer alongside the theatrical release of Kenneth Branagh's film adaptation. Players step into the role of Victor Frankenstein’s infamous creation, journeying from the icy wastes of the Arctic to the streets of 19th-century Geneva as the monster seeks vengeance against his creator while uncovering the tragic truth of his existence. - TECHNICAL - GAME ID: SNS-AFRE-USA BARCODE: 735009214805 - TRIVIA - Released in November 1994 in the USA. Bits Corporation's Development: Known for handling complex licensed properties on 16-bit hardware, Bits Corporation designed the game to follow the narrative arc of the movie closely, mixing traditional side-scrolling beat 'em up combat with physics-based platforming and puzzle-solving elements. Unique Protagonist Perspective: Unlike most movie tie-in games of the era where the player controls the hero, Frankenstein places the player directly in control of the monster, utilizing his immense physical strength, heavy melee attacks, and unique supernatural abilities to overcome human adversaries and environmental hazards. Atmospheric Presentation: The game captures the gothic, cinematic tone of the film through dark, desaturated color palettes, detailed sprite work, and eerie orchestral music tracks composed to reflect the tragic horror themes of Mary Shelley's original novel. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Mary Shelley's Frankenstein (c) 1994 Sony Imagesoft Mary Shelley's Frankenstein is an action-platformer alongside the theatrical release of Kenneth Branagh's film adaptation. Players step into the role of Victor Frankenstein’s infamous creation, journeying from the icy wastes of the Arctic to the streets of 19th-century Geneva as the monster seeks vengeance against his creator while uncovering the tragic truth of his existence. - TECHNICAL - GAME ID: SNS-AFRE-USA BARCODE: 735009214805 - TRIVIA - Released in November 1994 in the USA. Bits Corporation's Development: Known for handling complex licensed properties on 16-bit hardware, Bits Corporation designed the game to follow the narrative arc of the movie closely, mixing traditional side-scrolling beat 'em up combat with physics-based platforming and puzzle-solving elements. Unique Protagonist Perspective: Unlike most movie tie-in games of the era where the player controls the hero, Frankenstein places the player directly in control of the monster, utilizing his immense physical strength, heavy melee attacks, and unique supernatural abilities to overcome human adversaries and environmental hazards. Atmospheric Presentation: The game captures the gothic, cinematic tone of the film through dark, desaturated color palettes, detailed sprite work, and eerie orchestral music tracks composed to reflect the tragic horror themes of Mary Shelley's original novel. - SOURCES - ROM dump (MAME).
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