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Jeopardy! [Model SNS-JY-USA]
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Jeopardy! (c) 1992 GameTek The original Jeopardy! title for the console serves as a faithful digital adaptation of the popular television quiz show. Developed by Imagineering Inc., the game recreates the iconic studio experience, featuring the classic three-round format—the Jeopardy! round, Double Jeopardy!, and Final Jeopardy—complete with the show's signature theme and buzzer mechanics. - TECHNICAL - GAME ID: SNS-JY-USA BARCODE: 043948510507 - TRIVIA - Released in December 1992 in the USA. Pioneering Format: As the first Jeopardy! title on the SNES, it established the template for subsequent editions. It was a flagship title for GameTek’s partnership with Merv Griffin Enterprises, designed to bring the "smart" game show experience to the 16-bit market, emphasizing speed and recall over traditional reflexes. Contestant Customization: The game allows players to select from several character avatars to compete against computer-controlled opponents, each with varying levels of difficulty. This was a notable feature at the time, offering a sense of progression through different "tournaments." The Alex Trebek Era: This title features stylized representations of Alex Trebek, anchoring the experience in the familiar aesthetics of the show. It was part of a broader strategy by GameTek to dominate the home trivia genre by leveraging the high recognition of the Jeopardy! brand. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Jeopardy! (c) 1992 GameTek The original Jeopardy! title for the console serves as a faithful digital adaptation of the popular television quiz show. Developed by Imagineering Inc., the game recreates the iconic studio experience, featuring the classic three-round format—the Jeopardy! round, Double Jeopardy!, and Final Jeopardy—complete with the show's signature theme and buzzer mechanics. - TECHNICAL - GAME ID: SNS-JY-USA BARCODE: 043948510507 - TRIVIA - Released in December 1992 in the USA. Pioneering Format: As the first Jeopardy! title on the SNES, it established the template for subsequent editions. It was a flagship title for GameTek’s partnership with Merv Griffin Enterprises, designed to bring the "smart" game show experience to the 16-bit market, emphasizing speed and recall over traditional reflexes. Contestant Customization: The game allows players to select from several character avatars to compete against computer-controlled opponents, each with varying levels of difficulty. This was a notable feature at the time, offering a sense of progression through different "tournaments." The Alex Trebek Era: This title features stylized representations of Alex Trebek, anchoring the experience in the familiar aesthetics of the show. It was part of a broader strategy by GameTek to dominate the home trivia genre by leveraging the high recognition of the Jeopardy! brand. - SOURCES - ROM dump (MAME).
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