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David Crane's Amazing Tennis [Model SNS-ZT-USA]
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Actual Entry (non editable)
David Crane's Amazing Tennis (c) 1992 Absolute Ent., Incorporated. David Crane's Amazing Tennis is a sports simulation game designed by the legendary game designer David Crane (best known for Pitfall!). The game focuses on realistic tennis mechanics, offering a variety of shot types, player movement controls, and tournament structures, aiming to provide a more technical experience than the arcade-oriented sports titles typical of the era. - TECHNICAL - GAME ID: SNS-ZT-USA - TRIVIA - Designer Pedigree: The game carries David Crane’s name in the title, which was a marketing trend at the time intended to highlight the pedigree of the developer. Crane’s influence is seen in the attempt to implement a physics-based approach to ball trajectory and player positioning, moving away from simple "hit-and-run" arcade gameplay. Perspective and Controls: It utilizes a standard baseline perspective common in tennis games, but it introduced a level of depth in shot selection (slice, topspin, lob) that required players to master timing and positioning rather than just button-mashing. The Absolute Entertainment Legacy: Absolute Entertainment was well-known for their work on the Atari 2600, and this title represented their effort to transition their design philosophy to the 16-bit era. It stands as a notable example of a developer trying to bring "computer game" complexity to console sports titles. - TIPS AND TRICKS - Cheat mode ---------- Select a low ranked player as an opponent. Press A or B to move through the list, then enter _CRANE_DUDE_ as your name. Players of all ranks will play less aggressively. Bonus sequence -------------- Hit an official when serving. - STAFF - Design and programming by : David Crane Graphics and animation by : Franck Lam Music and sound effects by : Mark Van Hecke Audio engineering and technical support by : Alex Demeo Audio drivers by : Bitmasters Voice : Frank Hammond - PORTS - * OTHERS: Arcade Super System - SOURCES - ROM dump (MAME).
Your Changes (editable)
David Crane's Amazing Tennis (c) 1992 Absolute Ent., Incorporated. David Crane's Amazing Tennis is a sports simulation game designed by the legendary game designer David Crane (best known for Pitfall!). The game focuses on realistic tennis mechanics, offering a variety of shot types, player movement controls, and tournament structures, aiming to provide a more technical experience than the arcade-oriented sports titles typical of the era. - TECHNICAL - GAME ID: SNS-ZT-USA - TRIVIA - Designer Pedigree: The game carries David Crane’s name in the title, which was a marketing trend at the time intended to highlight the pedigree of the developer. Crane’s influence is seen in the attempt to implement a physics-based approach to ball trajectory and player positioning, moving away from simple "hit-and-run" arcade gameplay. Perspective and Controls: It utilizes a standard baseline perspective common in tennis games, but it introduced a level of depth in shot selection (slice, topspin, lob) that required players to master timing and positioning rather than just button-mashing. The Absolute Entertainment Legacy: Absolute Entertainment was well-known for their work on the Atari 2600, and this title represented their effort to transition their design philosophy to the 16-bit era. It stands as a notable example of a developer trying to bring "computer game" complexity to console sports titles. - TIPS AND TRICKS - Cheat mode ---------- Select a low ranked player as an opponent. Press A or B to move through the list, then enter _CRANE_DUDE_ as your name. Players of all ranks will play less aggressively. Bonus sequence -------------- Hit an official when serving. - STAFF - Design and programming by : David Crane Graphics and animation by : Franck Lam Music and sound effects by : Mark Van Hecke Audio engineering and technical support by : Alex Demeo Audio drivers by : Bitmasters Voice : Frank Hammond - PORTS - * OTHERS: Arcade Super System - SOURCES - ROM dump (MAME).
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