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College Football USA '97 - The Road to New Orleans [Model SNS-AC7E-USA]
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Actual Entry (non editable)
College Football USA '97 - The Road to New Orleans (c) 1996 EA Sports. College Football USA '97: The Road to New Orleans serves as the final major collegiate football title for the 16-bit platform. Developed by High Score Productions, it represents the culmination of EA's effort to simulate the collegiate atmosphere—complete with team-specific playbooks, traditional rivalries, and the pursuit of the national championship held in New Orleans that year. - TECHNICAL - GAME ID: SNS-AC7E-USA - TRIVIA - Final SNES College Title: This game marks the end of an era for the SNES, as sports developers shifted focus to the PlayStation and Saturn platforms. It features some of the most refined collision detection and artificial intelligence routines for the SNES sports library, designed to mimic the faster, more aggressive play style of college football compared to the NFL professional league. The "Road to New Orleans" Branding: The subtitle specifically highlights the 1997 Sugar Bowl, which served as the designated National Championship game in New Orleans. This was part of a shift by EA to make their annual sports titles feel more timely and tied to the real-world sporting calendar. Playbook Depth: The game is noted for featuring an extensive library of college-specific offensive and defensive schemes, including the triple-option and wishbone formations which were far more prevalent in the college game than in the professional ranks during the mid-90s. - STAFF - Developed by: Ceris Software Programming by: John Siegesmund Art by: Victoria Rozek Music and Sound by: Matthew Scott (Matt Scott) VP of Production Development: Steve Ryno Executive Producer: Donn W. Nauert (Donn Nauert) Senior Producer: Greg Gibson Producer: Jon Osborn Production Assistants: James Killy, Sanders Keel, Gabriel Jones Testing Department: James Noyes, Erick Fernandez, Jason Lewis, Erik van Rooy, Skot Travis, Dan Garland - SOURCES - ROM dump (MAME).
Your Changes (editable)
College Football USA '97 - The Road to New Orleans (c) 1996 EA Sports. College Football USA '97: The Road to New Orleans serves as the final major collegiate football title for the 16-bit platform. Developed by High Score Productions, it represents the culmination of EA's effort to simulate the collegiate atmosphere—complete with team-specific playbooks, traditional rivalries, and the pursuit of the national championship held in New Orleans that year. - TECHNICAL - GAME ID: SNS-AC7E-USA - TRIVIA - Final SNES College Title: This game marks the end of an era for the SNES, as sports developers shifted focus to the PlayStation and Saturn platforms. It features some of the most refined collision detection and artificial intelligence routines for the SNES sports library, designed to mimic the faster, more aggressive play style of college football compared to the NFL professional league. The "Road to New Orleans" Branding: The subtitle specifically highlights the 1997 Sugar Bowl, which served as the designated National Championship game in New Orleans. This was part of a shift by EA to make their annual sports titles feel more timely and tied to the real-world sporting calendar. Playbook Depth: The game is noted for featuring an extensive library of college-specific offensive and defensive schemes, including the triple-option and wishbone formations which were far more prevalent in the college game than in the professional ranks during the mid-90s. - STAFF - Developed by: Ceris Software Programming by: John Siegesmund Art by: Victoria Rozek Music and Sound by: Matthew Scott (Matt Scott) VP of Production Development: Steve Ryno Executive Producer: Donn W. Nauert (Donn Nauert) Senior Producer: Greg Gibson Producer: Jon Osborn Production Assistants: James Killy, Sanders Keel, Gabriel Jones Testing Department: James Noyes, Erick Fernandez, Jason Lewis, Erik van Rooy, Skot Travis, Dan Garland - SOURCES - ROM dump (MAME).
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