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Carrier Aces [Model SNS-ACAE-USA]
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Actual Entry (non editable)
Carrier Aces (c) 1995 CyberSoft. Carrier Aces is a World War II flight simulation developed by Aris. The game focuses on aerial combat in the Pacific Theater, featuring both U.S. Navy and Imperial Japanese Navy campaigns. Description from the Back cover: Battle in the air for control of the sea. As a Japanese or American World War II pilot, attack the enemy's ships in fighters, dive bombers, or torpedo bombers. Outfit an entire squadron in one of the seven campaign wars. But it won't be easy. Your opponent will send up defense fighters, and shoot you out of the sky with antiaircraft fire. Destroy your target in brilliant split screen mode-7 graphics, and then, somehow coax your battered planes to your aircraft carrier. No time for rest; prepare your defenses because the enemy is coming after you. Play against the computer or a friend in this 16 meg airwar. - TECHNICAL - GAME ID: SNS-ACAE-USA - TRIVIA - Released in January 1995 in the USA. Campaign Structure: Unlike many flight sims of the time that were strictly mission-based, Carrier Aces includes a strategic campaign mode. Players must manage their squadron's resources, including pilot fatigue and aircraft availability, over a series of days during the Pacific conflict. Mode 7 Integration: The game makes heavy use of the SNES's Mode 7 graphics capabilities to simulate the horizon and the sensation of flight. While this provided a more immersive experience than flat-perspective shooters, it required players to master a complex control scheme to keep their aircraft stable during intense dogfights. Dual Perspectives: Players can choose to fly for either the U.S. or Japan. Each side features historically representative aircraft (such as the F4F Wildcat or the A6M Zero), though the performance characteristics were simplified to ensure a balanced gameplay experience. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Carrier Aces (c) 1995 CyberSoft. Carrier Aces is a World War II flight simulation developed by Aris. The game focuses on aerial combat in the Pacific Theater, featuring both U.S. Navy and Imperial Japanese Navy campaigns. Description from the Back cover: Battle in the air for control of the sea. As a Japanese or American World War II pilot, attack the enemy's ships in fighters, dive bombers, or torpedo bombers. Outfit an entire squadron in one of the seven campaign wars. But it won't be easy. Your opponent will send up defense fighters, and shoot you out of the sky with antiaircraft fire. Destroy your target in brilliant split screen mode-7 graphics, and then, somehow coax your battered planes to your aircraft carrier. No time for rest; prepare your defenses because the enemy is coming after you. Play against the computer or a friend in this 16 meg airwar. - TECHNICAL - GAME ID: SNS-ACAE-USA - TRIVIA - Released in January 1995 in the USA. Campaign Structure: Unlike many flight sims of the time that were strictly mission-based, Carrier Aces includes a strategic campaign mode. Players must manage their squadron's resources, including pilot fatigue and aircraft availability, over a series of days during the Pacific conflict. Mode 7 Integration: The game makes heavy use of the SNES's Mode 7 graphics capabilities to simulate the horizon and the sensation of flight. While this provided a more immersive experience than flat-perspective shooters, it required players to master a complex control scheme to keep their aircraft stable during intense dogfights. Dual Perspectives: Players can choose to fly for either the U.S. or Japan. Each side features historically representative aircraft (such as the F4F Wildcat or the A6M Zero), though the performance characteristics were simplified to ensure a balanced gameplay experience. - SOURCES - ROM dump (MAME).
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