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Bonkers [Model SNS-ABNE-USA]
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Actual Entry (non editable)
Bonkers (c) 1994 Capcom USA, Inc. Bonkers is a colorful side-scrolling platformer based on the Disney animated series of the same name. Developed by Capcom, the game follows the adventures of the toon police officer Bonkers as he attempts to recover three stolen treasures: the sorcerer's hat from Fantasia, the mermaid's voice from The Little Mermaid, and the magic lamp from Aladdin. - TECHNICAL - GAME ID: SNS-ABNE-USA - TRIVIA - Released in October 1994 in USA. Capcom's Disney Touch: As part of Capcom’s legendary string of Disney-licensed titles for the SNES, Bonkers features the high-quality sprite animation and polished level design that defined the studio's output in the mid-90s. Gameplay Mechanics: The game distinguishes itself with a versatile moveset. In addition to standard running and jumping, Bonkers utilizes a "dash" mechanic that serves as both an offensive repelling move and a way to destroy environmental obstacles. Combat Strategy: Players manage a limited supply of bombs—carrying up to nine—which are essential for handling tougher enemies or boss encounters. For more standard threats, Bonkers can employ a jump-based attack, echoing classic platforming sensibilities. Power-Up System: The game features a robust collection system. Players hunt for floating balloons that contain Badges (ten grant an extra bomb), "Hyper Juice" for super-dashes, health-restoring food, and Heart containers that permanently extend the maximum health bar. Export releases: [JP] "Disney's Bonkers - Hollywood Daisakusen! [Model SHVC-ABNJ-JPN]" - TIPS AND TRICKS - Hit attack other side of final Boss' head ----------------------------------------- Roll under the grandfather clock Boss, then come back up on the other side of his face. Make Bonkers roll ----------------- Hold Duck and press Run. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Bonkers (c) 1994 Capcom USA, Inc. Bonkers is a colorful side-scrolling platformer based on the Disney animated series of the same name. Developed by Capcom, the game follows the adventures of the toon police officer Bonkers as he attempts to recover three stolen treasures: the sorcerer's hat from Fantasia, the mermaid's voice from The Little Mermaid, and the magic lamp from Aladdin. - TECHNICAL - GAME ID: SNS-ABNE-USA - TRIVIA - Released in October 1994 in USA. Capcom's Disney Touch: As part of Capcom’s legendary string of Disney-licensed titles for the SNES, Bonkers features the high-quality sprite animation and polished level design that defined the studio's output in the mid-90s. Gameplay Mechanics: The game distinguishes itself with a versatile moveset. In addition to standard running and jumping, Bonkers utilizes a "dash" mechanic that serves as both an offensive repelling move and a way to destroy environmental obstacles. Combat Strategy: Players manage a limited supply of bombs—carrying up to nine—which are essential for handling tougher enemies or boss encounters. For more standard threats, Bonkers can employ a jump-based attack, echoing classic platforming sensibilities. Power-Up System: The game features a robust collection system. Players hunt for floating balloons that contain Badges (ten grant an extra bomb), "Hyper Juice" for super-dashes, health-restoring food, and Heart containers that permanently extend the maximum health bar. Export releases: [JP] "Disney's Bonkers - Hollywood Daisakusen! [Model SHVC-ABNJ-JPN]" - TIPS AND TRICKS - Hit attack other side of final Boss' head ----------------------------------------- Roll under the grandfather clock Boss, then come back up on the other side of his face. Make Bonkers roll ----------------- Hold Duck and press Run. - SOURCES - ROM dump (MAME).
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