![Blackthorne [Model SNS-6Z-USA] Blackthorne [Model SNS-6Z-USA] screenshot](images/game/62788_2.png)
Blackthorne © 1994 Interplay.
Blackthorne is a cinematic platformer developed by Blizzard Entertainment. The game is celebrated for its moody, gothic atmosphere, fluid rotoscoped animation, and a focus on tactical cover-based combat rather than traditional jumping and dodging.
![Goodies for Blackthorne [Model SNS-6Z-USA]](images/covermini160/62788_1.jpg)
GAME ID: SNS-6Z-USA
Released in September 23, 1994 (Friday) in USA.
Cinematic Pedigree:
The game’s design draws heavily from the "cinematic platformer" school of thought pioneered by Prince of Persia and Another World. Its unique "cover" mechanic—where the protagonist, Kyle Vlaros, can press himself against walls to avoid fire—introduced a level of strategic depth largely unseen in 16-bit action games.
Blizzard's Early Mastery:
This was one of the titles that solidified Blizzard's reputation for high-quality production values. The atmospheric sound effects, dark, detailed environments, and the visceral feel of the weapon upgrades contributed to its status as a cult classic.
The Shotgun Mechanic:
Unlike the quick-firing weapons in most games, the protagonist's shotgun requires a distinct pump motion and has a specific range. Learning to time shots effectively—and understanding that the weapon could be fired blind behind the character while in cover—was essential for survival.
