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Barkley Shut Up and Jam! [Model SNS-U5-USA]
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Barkley Shut Up and Jam! (c) 1994 Accolade, Incorporated. Barkley Shut Up and Jam! is a fast-paced, street-style basketball game featuring NBA legend Charles Barkley. Unlike the simulation-focused titles of the era, this game emphasizes arcade-style "2-on-2" gameplay, featuring exaggerated physics, power-ups, and an urban aesthetic. - TECHNICAL - GAME ID: SNS-U5-USA - TRIVIA - Released in June 1994 in the USA. Arcade-Style Roots: The game was designed to replicate the "pick-up game" atmosphere, complete with stylized urban courts and announcer commentary. It famously opted for a more aggressive, free-form playstyle rather than the regulated simulation approach used by competitors like NBA Jam or EA's NBA Live series. The "Barkley" License: This title marked a key licensing deal for Accolade, aiming to leverage Charles Barkley’s massive 1990s celebrity status. It is often remembered for its catchy, high-energy soundtrack and its attempt to distinguish itself through "personality-driven" sports action. The Follow-Up: This title was followed by a sequel, Barkley Shut Up and Jam! 2, which was released in 1995 for the Sega Genesis, though it never saw a release on the SNES. - STAFF - Design: Charles Barkley, Kathy Ells, Tony Hsieh, Danny Pisano, Bob Smith SNES Program: Tony Hsieh, Bob Smith Art: Kathy Ells Sound: Rudy Helm, Richard Kelly Music: Dominique Messinger, Rick Rhodes Produced By: Danny Pisano Graphic Art: Thomas Applegate, Bob Busick, Armand Cabrera, Kathy Ells, Steven Graziano, G. Scott Heckenlively, James Johnson, Steve M. Martinez, Kelley Pinson, Steve Smith, Michael Ulrich, John Xu Test: Alex V. Cabal, Don Felice (aka Newts), Matthew McKnight, Michael Person Product Marketing Mgr: Daniel Jeung Manual Writing: Wallace Poulter (NENC), Jeff Becker Manual Editing: Shirley Sellers, Jon Mongelluzzo Japanese Staff: Eiki Izumi, Ryoichi Sato, Mitsuo Nagai, Akemi Hattori - SOURCES - ROM dump (MAME).
Your Changes (editable)
Barkley Shut Up and Jam! (c) 1994 Accolade, Incorporated. Barkley Shut Up and Jam! is a fast-paced, street-style basketball game featuring NBA legend Charles Barkley. Unlike the simulation-focused titles of the era, this game emphasizes arcade-style "2-on-2" gameplay, featuring exaggerated physics, power-ups, and an urban aesthetic. - TECHNICAL - GAME ID: SNS-U5-USA - TRIVIA - Released in June 1994 in the USA. Arcade-Style Roots: The game was designed to replicate the "pick-up game" atmosphere, complete with stylized urban courts and announcer commentary. It famously opted for a more aggressive, free-form playstyle rather than the regulated simulation approach used by competitors like NBA Jam or EA's NBA Live series. The "Barkley" License: This title marked a key licensing deal for Accolade, aiming to leverage Charles Barkley’s massive 1990s celebrity status. It is often remembered for its catchy, high-energy soundtrack and its attempt to distinguish itself through "personality-driven" sports action. The Follow-Up: This title was followed by a sequel, Barkley Shut Up and Jam! 2, which was released in 1995 for the Sega Genesis, though it never saw a release on the SNES. - STAFF - Design: Charles Barkley, Kathy Ells, Tony Hsieh, Danny Pisano, Bob Smith SNES Program: Tony Hsieh, Bob Smith Art: Kathy Ells Sound: Rudy Helm, Richard Kelly Music: Dominique Messinger, Rick Rhodes Produced By: Danny Pisano Graphic Art: Thomas Applegate, Bob Busick, Armand Cabrera, Kathy Ells, Steven Graziano, G. Scott Heckenlively, James Johnson, Steve M. Martinez, Kelley Pinson, Steve Smith, Michael Ulrich, John Xu Test: Alex V. Cabal, Don Felice (aka Newts), Matthew McKnight, Michael Person Product Marketing Mgr: Daniel Jeung Manual Writing: Wallace Poulter (NENC), Jeff Becker Manual Editing: Shirley Sellers, Jon Mongelluzzo Japanese Staff: Eiki Izumi, Ryoichi Sato, Mitsuo Nagai, Akemi Hattori - SOURCES - ROM dump (MAME).
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