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Addams Family Values © 1995 Ocean.
Addams Family Values is an action-adventure game based on the 1993 film of the same name. Departing from the platforming style of the previous Addams Family titles, this game utilizes an overhead, semi-open-world perspective that emphasizes exploration, quest-completion, and puzzle-solving.
Description from the back cover:
THE NEW ARRIVAL HAS DISAPPEARED!
Evil nanny, Debbie Jellinsky, has stolen Baby Pubert and only you, Uncle Fester, can save him in an outrageous role-playing adventure--Addams Family style!
Venture through maze-filled gardens and goon-infested swamps. Gather clues and use your Addams charm to con Debbie's "loyal" friends into helping you--for a price!
And maybe with a little Family advice and lots of Addams cunning, you'll be able to rescue Pubert and put your evil bride Debbie... in the hot seat!
![Goodies for Addams Family Values [Model SNS-VY-USA]](images/covermini160/62695_1.jpg)
GAME ID: SNS-VY-USA
Released in February 1995 in USA. The game was rated K-A (Kids to Adults, generally suitable for all ages) by ESRB (Entertainment Software Rating Board).
Genre Pivot: While the earlier Ocean-developed Addams Family titles were standard side-scrolling platformers, Addams Family Values represents a significant design pivot. Drawing heavy inspiration from the Legend of Zelda formula, it features a sprawling mansion environment, interactive NPCs, and a non-linear mission structure that requires the player to backtrack and utilize collected items to access new areas.
The Ocean Engine: This title is a distinct example of Ocean Software’s mid-90s push to adapt cinematic properties into more complex, story-driven gaming experiences. The game’s isometric-lite perspective allowed for more detailed character sprites and environment interaction, capturing the macabre aesthetic of the film more effectively than a traditional platformer might have.
A Content-Heavy Adaptation: The game is noted for its surprisingly large world map and numerous sub-quests, making it one of the more substantial licensed titles available for the SNES. It challenged players to engage with the Addams mansion’s lore, requiring a level of attention to detail and exploration rarely seen in other movie-licensed games of the time.