![ACME Animation Factory [Model SNS-ACME-USA] ACME Animation Factory [Model SNS-ACME-USA] screenshot](images/game/62686_2.png)
ACME Animation Factory © 1994 SUNSOFT [Sun Corp. of America].
Description from the back cover:
Get set to draw gard'ner -- and design, paint and animate too! Acme Animation Factor is more than a video game. It actually lets you create your own cartoon adventures starring your favorite Looney Tunes friends!
![Goodies for ACME Animation Factory [Model SNS-ACME-USA]](images/covermini160/62686_1.jpg)
GAME ID: SNS-ACME-USA
PACK ID: SNS-P-ACME
BARCODE: 020763110426
The game is compatible with the SNES mouse.
ACME Animation Factory was released in November 1994 in USA. It was later released in Europe as "ACME Animation Factory [Model SNSP-ACMP-EUR]".
Creative Freedom: Much like Mario Paint, this software pushed the SNES hardware beyond gaming, turning the console into a multimedia workstation. It provided users with an "acme-themed" canvas, library of pre-rendered character sprites, and a background editor that offered a surprisingly deep level of customization for a 16-bit console.
Sunsoft’s Multimedia Ambition: Sunsoft was known for high-quality audio engineering on the SNES (frequently utilizing their custom sound drivers to push the limits of the Sony SPC700 sound chip). ACME Animation Factory allowed users to access a curated library of these high-fidelity Looney Tunes sound effects, making it a favorite for young aspiring animators of the era.
Legacy as a Utility: While often overlooked compared to Mario Paint, this title was highly valued by children interested in digital storytelling. It demonstrated the SNES's capability to act as a platform for productivity, effectively bridging the gap between toy and tool.