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Yumemaboroshi no Gotoku [Model SHVC-UG]
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Yumemaboroshi no Gotoku (c) 1993 Intec Yumemaboroshi no Gotoku is a historical role-playing game that presents an "alternate history" take on Japan's Sengoku (Warring States) period. The narrative is based on the manga of the same name by Hiroshi Motomiya. It follows a divergence point where the legendary warlord Oda Nobunaga survives the historical incident at Honnō-ji. Instead of falling in battle, Nobunaga sets out to reshape the course of Japanese history, with the player controlling his forces as they navigate political intrigue and tactical combat. - TECHNICAL - GAME ID: SHVC-UG - TRIVIA - Released on December 17, 1993 (Friday) in Japan, this title is notable for being one of the rare Super Famicom projects for a publisher that predominantly focused on the PC-Engine/TurboGrafx-CD market. The Title's Origin: The game's title, Yumemaboroshi no Gotoku ("Like a dream or illusion"), is a direct reference to the famous chant from the Atsumori Noh play ("Ningen goj?nen, ge no uchi wo fureba, yumemaboroshi no gotoku nari"). Oda Nobunaga was famously fond of this passage, which reflects on the ephemeral nature of human life—a fitting thematic anchor for a game about a warlord who defied his historical destiny. Gameplay Core: While the game is classified as an RPG, it incorporates strategy elements. Combat is turn-based, featuring large, detailed sprites, while exploration and movement across the Sengoku-era map follow traditional console RPG conventions. Historical Divergence: The plot serves as an elaborate "what-if" scenario. While much of the game maintains the gritty aesthetic of the Sengoku era, it leans into fantasy and alternative historical fiction, pitting Nobunaga against figures like the priest Tenkai (speculated in legend to be Akechi Mitsuhide, the man who betrayed him) and supernatural adversaries. Technical Note: The development was handled by Tose, a prolific "work-for-hire" developer that has contributed to countless titles throughout gaming history, often without receiving public credit. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Yumemaboroshi no Gotoku (c) 1993 Intec Yumemaboroshi no Gotoku is a historical role-playing game that presents an "alternate history" take on Japan's Sengoku (Warring States) period. The narrative is based on the manga of the same name by Hiroshi Motomiya. It follows a divergence point where the legendary warlord Oda Nobunaga survives the historical incident at Honnō-ji. Instead of falling in battle, Nobunaga sets out to reshape the course of Japanese history, with the player controlling his forces as they navigate political intrigue and tactical combat. - TECHNICAL - GAME ID: SHVC-UG - TRIVIA - Released on December 17, 1993 (Friday) in Japan, this title is notable for being one of the rare Super Famicom projects for a publisher that predominantly focused on the PC-Engine/TurboGrafx-CD market. The Title's Origin: The game's title, Yumemaboroshi no Gotoku ("Like a dream or illusion"), is a direct reference to the famous chant from the Atsumori Noh play ("Ningen goj?nen, ge no uchi wo fureba, yumemaboroshi no gotoku nari"). Oda Nobunaga was famously fond of this passage, which reflects on the ephemeral nature of human life—a fitting thematic anchor for a game about a warlord who defied his historical destiny. Gameplay Core: While the game is classified as an RPG, it incorporates strategy elements. Combat is turn-based, featuring large, detailed sprites, while exploration and movement across the Sengoku-era map follow traditional console RPG conventions. Historical Divergence: The plot serves as an elaborate "what-if" scenario. While much of the game maintains the gritty aesthetic of the Sengoku era, it leans into fantasy and alternative historical fiction, pitting Nobunaga against figures like the priest Tenkai (speculated in legend to be Akechi Mitsuhide, the man who betrayed him) and supernatural adversaries. Technical Note: The development was handled by Tose, a prolific "work-for-hire" developer that has contributed to countless titles throughout gaming history, often without receiving public credit. - SOURCES - ROM dump (MAME).
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