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Umi no Nushi Tsuri [Model SHVC-A6UJ-JPN]
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Umi no Nushi Tsuri (c) 1996 Pack-In-Video Company, Limited. Umi no Nushi Tsuri (Sea King of Fishing) is an expansive RPG-fishing hybrid that brings the popular Nushi Tsuri series to the open sea. Unlike standard fishing simulators that focus solely on the act of angling, this title integrates deep role-playing elements, allowing players to explore coastal environments, interact with NPCs, purchase upgrades, and manage character statistics in a journey to catch the legendary "Sea King" fish. It balances the meditative pace of fishing with the structured progression of a 16-bit adventure game. - TECHNICAL - GAME ID: SHVC-A6UJ-JPN BARCODE: 4988110900426 - TRIVIA - Released on July 19, 1996 (Friday) in Japan. Development & Release: As a follow-up to the successful Kawa no Nushi Tsuri (River King) series, this title transitioned the core gameplay loop from freshwater rivers to vast oceanic environments, significantly expanding the scope of the maps and the variety of species available. RPG-Fishing Hybrid: The game’s defining feature is its genre-blending structure. Players control a protagonist in a top-down, world-map view common to JRPGs, where they must gather bait, maintain equipment, and travel to different locations. The actual fishing occurs as a mini-game triggered by encountering water, creating a cohesive loop of preparation and execution. Exploration and Narrative: Unlike pure simulations, Umi no Nushi Tsuri emphasizes a "life-sim" atmosphere. Players engage with various characters, manage their own vitality and energy levels, and unlock new areas of the map as they progress, giving the game a distinct narrative feel that differentiates it from the niche fishing games of the era. The "Nushi" Concept: The game centers on the elusive "Nushi" (Master/King)—the legendary fish that serves as the ultimate goal for the player. This pursuit requires specialized gear and advanced skill, encouraging players to master the mechanics of the ocean's varying currents and depths. Aesthetic Continuity: The title features the signature vibrant, pastel-toned pixel art style associated with the Nushi Tsuri series, maintaining a relaxing and welcoming visual identity that sets it apart from the more intense, action-oriented titles of the mid-90s. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Umi no Nushi Tsuri (c) 1996 Pack-In-Video Company, Limited. Umi no Nushi Tsuri (Sea King of Fishing) is an expansive RPG-fishing hybrid that brings the popular Nushi Tsuri series to the open sea. Unlike standard fishing simulators that focus solely on the act of angling, this title integrates deep role-playing elements, allowing players to explore coastal environments, interact with NPCs, purchase upgrades, and manage character statistics in a journey to catch the legendary "Sea King" fish. It balances the meditative pace of fishing with the structured progression of a 16-bit adventure game. - TECHNICAL - GAME ID: SHVC-A6UJ-JPN BARCODE: 4988110900426 - TRIVIA - Released on July 19, 1996 (Friday) in Japan. Development & Release: As a follow-up to the successful Kawa no Nushi Tsuri (River King) series, this title transitioned the core gameplay loop from freshwater rivers to vast oceanic environments, significantly expanding the scope of the maps and the variety of species available. RPG-Fishing Hybrid: The game’s defining feature is its genre-blending structure. Players control a protagonist in a top-down, world-map view common to JRPGs, where they must gather bait, maintain equipment, and travel to different locations. The actual fishing occurs as a mini-game triggered by encountering water, creating a cohesive loop of preparation and execution. Exploration and Narrative: Unlike pure simulations, Umi no Nushi Tsuri emphasizes a "life-sim" atmosphere. Players engage with various characters, manage their own vitality and energy levels, and unlock new areas of the map as they progress, giving the game a distinct narrative feel that differentiates it from the niche fishing games of the era. The "Nushi" Concept: The game centers on the elusive "Nushi" (Master/King)—the legendary fish that serves as the ultimate goal for the player. This pursuit requires specialized gear and advanced skill, encouraging players to master the mechanics of the ocean's varying currents and depths. Aesthetic Continuity: The title features the signature vibrant, pastel-toned pixel art style associated with the Nushi Tsuri series, maintaining a relaxing and welcoming visual identity that sets it apart from the more intense, action-oriented titles of the mid-90s. - SOURCES - ROM dump (MAME).
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